Comments (6)
Sounds like #2137?
from wesnoth.
I'm not using scon but cmake.
from wesnoth.
I don't think cmake vs scons is relevant here. Also needs more info on where this is being run.
from wesnoth.
I don't think cmake vs scons is relevant here. Also needs more info on where this is being run.
This information is in first two lines provided output
+ cd wesnoth-1.19.0
+ /usr/bin/ctest --test-dir x86_64-redhat-linux-gnu --output-on-failure --force-new-ctest-process -j48 '
x86_64-redhat-linux-gnu
it is directory generated by cmake -B x86_64-redhat-linux-gnu <cmake_options>
from wesnoth.
Right, but what kind of environment is this using that doesn't have an audio device? These exact tests are run each commit for our CI and pass.
from wesnoth.
I'd suspect it's because you're not using make conftests. The error No such audio device
was fixed in the issue I linked before, which was done by setting the dummy audio driver:
Lines 197 to 207 in 9710730
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Related Issues (20)
- Fix PNG Metadata or just convert to WEBP HOT 34
- Rebuid unit function HOT 16
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- more events with same id, cannot [remove_event] HOT 10
- [BUG] Micro AI `recruit_random` Does not work anymore HOT 3
- Better logic for choosing the Monte Carlo simulation HOT 1
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- [attacks] weapon special unexpected behaviour HOT 2
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- Add a link to the game manual in-game HOT 2
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