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Wes's Projects

ansi-screen icon ansi-screen

Streamable 2D character array which supports ansi colors and styles.

astar icon astar

Efficient shortest-path algorithm implemented in C++

connect-four icon connect-four

Console-based Connect Four game implemented with C++ and Ncurses

csi icon csi

Easily generate ANSI escape sequence strings to print colored or stylized text, move the cursor, or erase parts of the display.

digital-fov icon digital-fov

Field of vision algorithm intended for use in roguelike games. Based on Brensenham's digital line algorithm.

getch icon getch

Simple c++ function for getting single characters from the user.

gradient-noise icon gradient-noise

Gradient noise algorithm with a templated number of dimensions implemented with C++

mandelprinter icon mandelprinter

Prints mandelbrots in text. Can easily be modified to print other fractals.

perlin-noise icon perlin-noise

Ken Perlin's improved noise algorithm implemented with C++

perlin-noise-depreciated icon perlin-noise-depreciated

A small library for easily creating perlin noise. Strongly based on Ken Perlin's Improved Noise from 2002.

vec icon vec

Simple 2D and 3D vector library

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