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shrines about freeablo HOT 3 OPEN

wheybags avatar wheybags commented on September 13, 2024
shrines

from freeablo.

Comments (3)

mewmew avatar mewmew commented on September 13, 2024

Jarulf's Guide to Diablo and Hellfire describes the properties of shrines in great detail. Below is a table which summaries the effects of shrines. There are also Fountains, Pools and Cauldrons to be considered. For these and more in-depth information, refer to Chapter 7 in the PDF.

Name of Shrine Shrine Message Effects
Abandoned Shrine "The hands of men may be guided by fate" +2 dexterity.
Creepy Shrine "Strength is bolstered by heavenly faith" +2 strength.
Cryptic Shrine "Arcane power brings destruction" Casts a Nova spell and restores mana 5.
Divine Shrine "Drink and be refreshed" Restores health and mana. On dlvl 1-3 it gives one Potion of Full Mana and one Potion of Full Life. On other dlvl it gives two Potions of Full Rejuvenation.
Eerie Shrine "Knowledge and wisdom at the cost of self" +2 magic.
Eldritch Shrine "Crimson and Azure become as the sun" All potions become rejuvenation potions.
Enchanted Shrine 1 "Magic is not always what it seems to be" Lose 1 slvl for one spell (2 if it is at level 15). All other known spells gain 1 slvl.
Fascinating Shrine "Intensity comes at the cost of wisdom" Lose 10% of base mana and increases Firebolt 2 slvl.
Glimmering Shrine "Mysteries are revealed in the light of reason" Identifies all items in your inventory.
Gloomy Shrine 2,3 "Those who defend seldom attack" +2 AC to all armor and -1 max damage to all weapons.
Hidden Shrine "New strength is forged through destruction" -10 durability to one item equipped. +10 durability to all others equipped (never destroys an item).
Holy Shrine "Wherever you go, there you are" Casts a Phasing spell 5.
Magical Shrine "While the spirit is vigilant the body thrives" Casts a Mana Shield spell 5.
Mysterious Shrine "Some are weakened as one grows strong" +5 to one attribute, -1 to all others.
Ornate Shrine "Salvation comes at the cost of wisdom" Lose 10% of base mana and increases Holy Bolt 2 slvl.
Quiet Shrine "The essence of life flows from within" +2 vitality.
Religious Shrine "Time cannot diminish the power of steel" Restores all items to full durability.
Sacred Shrine "Energy comes at the cost of wisdom" Lose 10% of base mana and increases Charged Bolt 2 slvl.
Secluded Shrine *"The way is made clear when viewed from above" Gives complete map of current level.
Spiritual Shrine "Riches abound when least expected" Gives a small amount of gold to each empty slot in your inventory. The amount given is: Church: Rnd[10] + 5 (5 - 14), Catacombs: Rnd[20] + 10 (10 - 29), Caves: Rnd[30] + 15 (15 - 44), Hell: Rnd[40] + 20 (20 - 59)
Spooky Shrine 4 "Where avarice fails, patience gains reward" (user), "Blessed by a benevolent companion!" (others) All other players get life and mana restored.
Stone Shrine "The powers of mana refocused renews" Restores charges in all staves.
Tainted 4 "Those who are last may yet be first" (user), "Generosity brings its own reward" (others) Does not affect user but other players get +1 to one attribute and -1 to all other attributes.
Thaumaturgic Shrine 3,5 "What once was opened now is closed" Refills chests on current level.
Weird Shrine 2,3 "The sword of justice is swift and sharp" +1 max damage to all weapons in inventory.
  1. Enchanted shrines will never appear in Caves or Hell, not even as a Cauldron or Goat Shrine.
  2. Effect only lasts for current game.
  3. Only available in single player.
  4. Only available in multi player.
  5. All spells cast from a shrine will have an slvl of 2 in church, 4 in catacombs, 6 in caves and 8 in hell.

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wheybags avatar wheybags commented on September 13, 2024

Can any of this information be loaded directly from the exe? Anything that
can, should be
On 24 Aug 2014 01:07, "Robin Eklind" [email protected] wrote:

Jarulf's Guide to Diablo and Hellfire
http://www.lurkerlounge.com/diablo/jarulf/jarulf162.pdf describes the
properties of shrines in great detail. Below is a table which summaries the
effects of shrines. There are also Fountains, Pools and Cauldrons to be
considered. For these and more in-depth information, refer to Chapter 7 in
the PDF.
Name of Shrine Shrine Message Effects Abandoned Shrine "The hands of
men may be guided by fate"
+2 dexterity. Creepy Shrine "Strength is
bolstered by heavenly faith"
+2 strength. Cryptic Shrine "Arcane power
brings destruction"
Casts a Nova spell and restores mana 5. Divine
Shrine "Drink and be refreshed" Restores health and mana. On dlvl 1-3
it gives one Potion of Full Mana and one Potion of Full Life. On other dlvl
it gives two Potions of Full Rejuvenation. Eerie Shrine "Knowledge and
wisdom at the cost of self"
+2 magic. Eldritch Shrine "Crimson and
Azure become as the sun"
All potions become rejuvenation potions. Enchanted
Shrine 1 "Magic is not always what it seems to be" Lose 1 slvl for one
spell (2 if it is at level 15). All other known spells gain 1 slvl. Fascinating
Shrine "Intensity comes at the cost of wisdom" Lose 10% of base mana
and increases Firebolt 2 slvl. Glimmering Shrine "Mysteries are
revealed in the light of reason"
Identifies all items in your inventory. Gloomy
Shrine 2,3 "Those who defend seldom attack" +2 AC to all armor and -1
max damage to all weapons. Hidden Shrine "New strength is forged
through destruction"
-10 durability to one item equipped. +10 durability
to all others equipped (never destroys an item). Holy Shrine "Wherever
you go, there you are"
Casts a Phasing spell 5. Magical Shrine "While
the spirit is vigilant the body thrives"
Casts a Mana Shield spell 5. Mysterious
Shrine "Some are weakened as one grows strong" +5 to one attribute, -1
to all others. Ornate Shrine "Salvation comes at the cost of wisdom" Lose
10% of base mana and increases Holy Bolt 2 slvl. Quiet Shrine "The
essence of life flows from within"
+2 vitality. Religious Shrine "Time
cannot diminish the power of steel"
Restores all items to full
durability. Sacred Shrine "Energy comes at the cost of wisdom" Lose
10% of base mana and increases Charged Bolt 2 slvl. Secluded Shrine "The
way is made clear when viewed from above" Gives complete map of current
level. Spiritual Shrine *"Riches abound when least expected"
Gives a
small amount of gold to each empty slot in your inventory. The amount given
is: Church: Rnd[10] + 5 (5 - 14), Catacombs: Rnd[20] + 10 (10 - 29), Caves:
Rnd[30] + 15 (15 - 44), Hell: Rnd[40] + 20 (20 - 59) Spooky Shrine 4 "Where
avarice fails, patience gains reward" (user), "Blessed by a benevolent
companion!" (others)
All other players get life and mana restored. Stone
Shrine "The powers of mana refocused renews" Restores charges in all
staves. Tainted 4 "Those who are last may yet be first" (user),
"Generosity brings its own reward" (others)
Does not affect user but
other players get +1 to one attribute and -1 to all other attributes. Thaumaturgic
Shrine 3,5 "What once was opened now is closed" Refills chests on
current level. Weird Shrine 2,3 "The sword of justice is swift and
sharp"
+1 max damage to all weapons in inventory.

  1. Enchanted shrines will never appear in Caves or Hell, not even as a
    Cauldron or Goat Shrine.
  2. Effect only lasts for current game.
  3. Only available in single player.
  4. Only available in multi player.
  5. All spells cast from a shrine will have an slvl of 2 in church, 4
    in catacombs, 6 in caves and 8 in hell.


Reply to this email directly or view it on GitHub
#44 (comment).

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mewmew avatar mewmew commented on September 13, 2024

Unfortunately it cannot. Everything is implemented by code and no data structure holds the effects. The function which implements this is objects_interact_shrine (at address 449006 in the debug release).

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