Comments (3)
This will require changing the underlying joystick interface as SDL does not provide the names used by DirectInput for the various axis.
from joystickgremlin.
This has been partially implemented for vJoy devices, however, for physical devices this still isn't possible.
from joystickgremlin.
Unless I'm replacing SDL or implement this in SDL this will not be possible for physical devices.
from joystickgremlin.
Related Issues (20)
- Map to Mouse - Direction Missing HOT 1
- Repeat input faster and faster HOT 1
- Condition-Based Shift Button on "Release" does not work HOT 1
- joystick Gremlin and modes HOT 2
- [Class MergeAxis] Initial self.axis_values causing inconsistent vJoy outputs HOT 4
- 64 bit version of dill.dll HOT 2
- LibraryItem error HOT 1
- Plugin configurable variables .value always reporting the initial value not the current value HOT 2
- Uncaught Exception: With specific device HOT 2
- Joystick gremlin wont startup
- Internal input system HOT 1
- Internal input system UI HOT 1
- Implement merge axis action
- Exception during savin / loading profile
- Using EXE profile auto-switching produces erratic delayed input forwarding of axis HOT 4
- Bluetooth LE XINPUT compatible input device HOT 5
- How to work with Axis Conditions HOT 2
- Reorder containers and actions within the containers HOT 2
- Axis to Mouse Y axis range? HOT 2
- Response Curve on relative vjoy axis HOT 7
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from joystickgremlin.