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Daniel Wiberg's Projects

alacritty icon alacritty

A cross-platform, GPU-accelerated terminal emulator

appjs icon appjs

SDK on top of nodejs to build desktop apps using HTML5/CSS/JS

arcade-rs icon arcade-rs

An implementation of the ArcadeRS tutorial: https://jadpole.github.io/arcaders/arcaders-1-0/

canvas-cpp icon canvas-cpp

An implementation of the JavaScript canvas API in C++

cerberus2080 icon cerberus2080

CERBERUS 2080™, the amazing multi-processor 8-bit microcomputer

crown icon crown

Lightweight and flexible cross-platform game engine.

fbx-conv icon fbx-conv

Command line utility using the FBX SDK to convert FBX/Collada/Obj files to a custom text/binary format for static, keyframed and skinned meshes.

foenixmcp icon foenixmcp

A portable kernel for the Foenix series of computers.

gameplay icon gameplay

Open-source, cross-platform 3D native C++ game framework making it easy to learn and write mobile and desktop games.

glh icon glh

Go OpenGL Helper library

gotcl icon gotcl

Automatically exported from code.google.com/p/gotcl

ice-hockey icon ice-hockey

A recreation of a classical old nes game in WASM-4

libfreenect icon libfreenect

Drivers and libraries for the Xbox Kinect device on WIndows, Linux, and OS X

light-indexed icon light-indexed

Test implementation of the Light Indexed Deferred Rendering technique.

lite_old icon lite_old

A lightweight text editor written in Lua

lox icon lox

An implementation of the lox languge

oberon-experimental icon oberon-experimental

Various experiments with the functionality, the module structure and the boot process of FPGA Oberon 2013

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