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wangpingsx avatar wangpingsx commented on August 24, 2024

Hi,

We got this error : error: no member named 'BindLambda' in 'TMulticastDelegate<void (const TArray<FString, TSizedDefaultAllocator<32> > &, const TArray<bool, TSizedDefaultAllocator<32> > &), FDefaultDelegateUserPolicy>'; did you mean 'AddLambda'? in \Plugins\Wit\Source\Wit\Private\Voice\Capture\VoiceCaptureSubsystem.cpp line 77

We are using UE5, what to do ?

Regards,

Nicolas.

Hi @surfufu

Thanks for reporting this. I will help you to solve the issue.

I have tested the latest code with UE5.0 (5.0.3), I can compile it with no problems. If you are using UE5.0 could you please try again with the latest code from the main branch? If you still see issues, please provide more information on versions and the way to reproduce it.

If you are using UE5.1, bear us for a couple of days, there are some API changes from 5.1, we need to change our code to fit those changes.

thanks

from wit-unreal.

surfufu avatar surfufu commented on August 24, 2024

was UE5.0.3 .... strange, maybe the version of android SDK ? I will try again

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wangpingsx avatar wangpingsx commented on August 24, 2024

was UE5.0.3 .... strange, maybe the version of android SDK ? I will try again

Android SDK? Could you please try to run it on Windows first? is that working?
Thanks

from wit-unreal.

surfufu avatar surfufu commented on August 24, 2024

yes, it's working perfectly in widows. I have some news : look like we was using an old version of the NDK and i updated with the r21b as preconized by unreal and look to compile now. Sorry for this false alerte.

from wit-unreal.

wangpingsx avatar wangpingsx commented on August 24, 2024

yes, it's working perfectly in widows. I have some news : look like we was using an old version of the NDK and i updated with the r21b as preconized by unreal and look to compile now. Sorry for this false alerte.

Hi Surfufu, so happy to know you made it to work! I am going to close this, but feel free to reach out if need help. thanks

from wit-unreal.

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