Comments (2)
This would be useful, i will look into when i have time.
Edit: We could possibly have a channel like system in which users can select a channel in which they receive builds (Development and Stable). With the Development channel been updated from Jenkins builds.
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Possibly, though I don't know how well that'd go down with BukkitDev staff...
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Related Issues (20)
- CRITICAL: Recent commit broke /ircreload or reloading via plugin HOT 2
- Filter list of console commands allowed in the main channel
- Ignore feature HOT 1
- Kick messages contain newline HOT 3
- Unify IRC Commands
- password incorrect? HOT 3
- Make player quit message in IRC configurable HOT 1
- Kicking a player from IRC doesn't show anything ingame HOT 3
- If the console kicks a player, in IRC it shows as a disconnect rather than a kick HOT 1
- Custom string search for custom channel broadcasts
- Automatic configurable launch messages in the main channel HOT 2
- Configure some tests for the plugin when compiling HOT 1
- Cache files before reload, so if there are issues in the config/messages, they don't reset
- Display different quit messages depending on disconnect type
- Track permission changes or check periodically
- Custom colour name highlighting/pinging
- Configuration and Messages layout improvement ideas HOT 1
- Timings - high count for PlayerJoinEvent HOT 1
- In latest builds, little to no 'automatic' messages show in staff channel HOT 3
- Custom kick message layout
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