Comments (6)
I'll add an option for configuring the post-game sync time to the INI so the user can change the wait time for games that have large saves and/or slower connections.
Thanks for the suggestion!
from originsteamoverlaylauncher.
No problem, thank you for looking into it :)
from originsteamoverlaylauncher.
This issue should be fixed by pre-release v1.05b, let me know if it works as expected.
from originsteamoverlaylauncher.
This definitely seems to be working as intended. Thanks :)
from originsteamoverlaylauncher.
I know this is the wrong place and probably against github etiquette, but I had to register to thank you for this piece of work. My 10+ year old xbox 360 controller finally died on me today, but with this I no longer need it. Lifesaver!
from originsteamoverlaylauncher.
You're very welcome.
If you happen to have any suggestions for additional features within the scope of this project feel free to comment on the Reddit /r/SteamController thread or simply open a new Github issue ticket.
from originsteamoverlaylauncher.
Related Issues (20)
- Inputs not getting passed through to EGS game over Steam Link HOT 2
- Ea launcher HOT 2
- GamePath will not launch, but LauncherPath will HOT 1
- Bug when running some Epic games HOT 1
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- no .exe in the file? HOT 2
- xml config file
- Retake development HOT 2
- Instructions unclear. HOT 3
- EA Desktop Randomly Won't Launch Game HOT 10
- Problems with launching The Sims 4 HOT 3
- Cannot open Star Wars Battlefront II through EGS || Steam Overlay Problems when using Epic manually to launch the game HOT 4
- Closing Epic Launcher problem
- Enter the Gungeon, Remote Play HOT 1
- OSOL not finding the epic games launcher process. (EpicGamesLauncher.exe) HOT 15
- NFS Unbound doesnt open
- FC24 with EA app does not detect the gamepad
- Ubisoft Connect and other launchers not closing the game HOT 1
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