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WoosukKwon avatar WoosukKwon commented on July 30, 2024

Hi @justlovebarbecue

Currently, the main script only produces pruning masks. To get the actual latency speedup, I applied the masks to the original model and remove the zero-ed parts. That is, I transferred the non-zero model weights to a new smaller dense model. Then I measured its end-to-end GPU latency using GPUTimer in

class GPUTimer:
.

Please let me know if you have further question.

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justlovebarbecue avatar justlovebarbecue commented on July 30, 2024

Thanks for your reply @WoosukKwon! I missed this part previously. One more question, could you please point out where is the function to load the smaller dense model?

Thanks!

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justlovebarbecue avatar justlovebarbecue commented on July 30, 2024

I guess, the file generate_lut.py provides a function to load a customized model and test the real-time speed using "GPUTimer"? Am I right?

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WoosukKwon avatar WoosukKwon commented on July 30, 2024

Yeah, please check out the code in generate_lut.py.

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