Giter Site home page Giter Site logo

Comments (2)

Lazorne avatar Lazorne commented on May 29, 2024

I'm not sure this can be done

If we check Lakka
https://www.lakka.tv/doc/Rewind/

Libretro has documentation on what core that support it:
https://docs.libretro.com/library/dosbox_pure/

Rewinding depends on savestates, so it will not work on libretro cores that doesn’t support savestates.

But i think this is a global setting and not a per core setting, so we need to overide the RetroArch main config and create on for each core then?

from retrodeck.

Lazorne avatar Lazorne commented on May 29, 2024

RetroArch Cores

The 3DO Company - 3DO (Opera)
Amstrad - CPC (Caprice32)
Amstrad - CPC (CrocoDS)
FinalBurn Neo
MAME 2003
MAME 2003-Plus
Arcade (MAME 2010)
Atari - 2600 (Stella)
Atari - 7800 (ProSystem)
Atari - Lynx (Beetle Lynx)
Atari - Lynx (Handy)
Bandai - WonderSwan/Color
Coleco - ColecoVision (GearColeco)
Commodore - 8-bit (VICE)
Commodore - Amiga (PUAE)
DOS (DOSBox Pure)
Enterprise - 64/128 (ep128emu)
Elektronika - BK-0010/BK-0011(M) (bk)
Vectrex (vecx)
Magnavox - Odyssey2 / Phillips Videopac+ (O2EM)
Microsoft - MSX (fMSX)
Nintendo - Game Boy / Color (SameBoy)
Nintendo - Game Boy / Color (Gambatte)
Nintendo - Game Boy / Color (TGB Dual)¶
Nintendo - Game Boy / Color (Gearboy)¶
Nintendo - Game Boy Advance (Beetle GBA)
Nintendo - Game Boy Advance (gpSP)¶
Nintendo - Game Boy Advance (Meteor)
Nintendo - Game Boy Advance (mGBA)
Nintendo - Game Boy Advance (TempGBA)
Nintendo - Game Boy Advance (VBA Next)
Nintendo - Game Boy Advance (VBA-M)
Nintendo Gamecube/Wii (Dolphin)
Nintendo - NES / Famicom (bnes)
Nintendo - NES / Famicom (FCEUmm)
Nintendo - NES / Famicom (Mesen)
Nintendo - NES / Famicom (Nestopia UE)
Nintendo - NES / Famicom (QuickNES)
Nintendo 64 (Mupen64Plus-Next)
Nintendo - DS (DeSmuME 2015)
Nintendo - DS (DeSmuME)
Nintendo - DS (melonDS)
Nintendo - Pokémon Mini (PokeMini)
Nintendo - SNES / Famicom (Beetle bsnes)
Nintendo - SNES / Famicom (bsnes Accuracy)
Nintendo - SNES / Famicom (bsnes Balanced)
Nintendo - SNES / Famicom (bsnes C++98 (v085)
Nintendo - SNES / Famicom (bsnes Performance)
Nintendo - SNES / Famicom (bsnes-mercury Accuracy)
Nintendo - SNES / Famicom (bsnes-mercury Balanced)
Nintendo - SNES / Famicom (bsnes-mercury Performance)
Nintendo - SNES / Famicom (higan Accuracy)
Nintendo - SNES / Famicom (nSide Balanced)
Nintendo - SNES / SFC / Game Boy / Color (Mesen-S)
Nintendo - SNES / Famicom (Snes9x 2002)
Nintendo - SNES / Famicom (Snes9x 2005 Plus)
Nintendo - SNES / Famicom (Snes9x 2005)
Nintendo - SNES / Famicom (Snes9x 2010)
Nintendo - SNES / Famicom (Snes9x)
Nintendo - Virtual Boy (Beetle VB)
NEC PC-8000 / PC-8800 series (QUASI88)
NEC - PC-98 (Neko Project II Kai)
NEC - PC Engine SuperGrafx (Beetle SuperGrafx)
NEC - PC Engine / CD (Beetle PCE FAST)
NEC - PC-FX (Beetle PC-FX)
Magnavox - Odyssey2 / Phillips Videopac+ (O2EM)
Mega Duck / Cougar Boy (SameDuck)
SNK - Neo Geo AES / MVS (Geolith)
SNK - Neo Geo Pocket / Color (Beetle NeoPop)
SNK - Neo Geo Pocket / Color (RACE)
Sega - MS/GG (SMS Plus GX)
Sega - MS/GG (Gearsystem)
Sega - MS/GG/MD/CD (Genesis Plus GX)
Sega - MS/MD/CD/32X (PicoDrive)
Sega - Saturn (Beetle Saturn)
Sinclair - ZX 81 (EightyOne)
Sinclair - ZX Spectrum (Fuse)
PlayStation (Beetle PSX)
PlayStation (Beetle PSX HW)
Sony - PlayStation (PCSX ReARMed)
Thomson - MO/TO (Theodore)

Emulators

Duckstation
MAME

from retrodeck.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.