Comments (4)
@BasThomas I think we should tackle this before we open source, at it is not cool that Launcher will work only under specific Xcode version. Can we make it dynamically build or another solution that will help in getting the framework correctly?
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@q231950 we need some help here :)
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I’ll have a look. Do you completely dislike the variant where people have to run ‘swift build’ when they want to build on their machine? Normal users would always want to download a compiled product, wouldn’t they?
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I don't completely dislike the swift build
variant, but hoped that there can be smth nicer :)
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Related Issues (20)
- Use flexible amount of links in settings HOT 1
- Write tech.xing.com article HOT 6
- Update the Xcode configuration screenshot
- Fix Inspector message for the case when the simulator is not launched at all HOT 1
- Remove function duplicate
- Move the "proceed anyways" button to the "incorrect path" popup
- Move plistOperations calling from ViewController to StateHandler
- Speed up getting devices HOT 1
- Re-surrect localization functionality
- Investigating running ruby directly from swift
- Re-evaluate the goal of the Readme HOT 1
- Make users aware that downloading a release build includes HockeyApp and Sparkle
- Make it clear that writing tests in Calabash Launcher is out of scope
- Investigate crashes in the latest release HOT 7
- Find another way to specify Calabash Launcher other than JENKINS_ENV=1 HOT 2
- Investigate Start Simulator button being stuck
- Investigate Element Inspector getting screenshots failure
- Disable start and download button after starting downloading the app
- App crashes on start when starting it by double-clicking and not from Xcode HOT 2
- Can't run calabash-launcher from Xcode HOT 2
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