Comments (8)
literally nothing of use lol
from penumbra.
Regarding applying customization values, check out Glamourer on my repos.
I can probably add a IPC listener to the plugin that gets fired when a redraw is started or finalized. Probably easiest to add what you want if you ping me in discord. Though I'm mostly unavailable the next few days.
from penumbra.
So I noticed the basic HTTP api is checked off in this list. Out of sheer curiosity what is the extend of that API?
from penumbra.
That's what I thought but was curious none the less 😅
from penumbra.
While it's not specifically related to mod/file management, would supporting character redraws events (sending/receiving) be in the scope for the API?
from penumbra.
It's not part of the HTTP API (because I have no idea where Adam was going with that and thus there wasn't any progress made on that :D) but it is part of the extracted API I did for Glamourer, and part of the IPC-API in API4. So queuing redraws from another plugin would be possible from API4 on. Firing IPC events when redrawing would also be easily addable.
What's your goal here?
from penumbra.
I'm working on a plugin that changes customization and orientation values of Players for role-playing purposes, and some of these values changes, like position, rotation, and scale, are lost when Penumbra redraws characters. Right now my plugin only applies these by just a manual command, but being able to apply them after a Penumbra redraw would be a goal.
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Hey there! If this isn't something that someone is actively working on I would love to start working on it bit by bit. I've spent some time poking around the codebase and it's something I am willing to take a stab at.
Edit: This probably isn't much but I decided to poke around a bit for fun this afternoon and expanded the existing HTTP API with some more functionality. It's all over in https://github.com/DevJinnial/Penumbra/tree/web-api-expansion if anyone wanted to take a look. Didn't want to submit a PR yet since I am still working on it but thought I would update this message with it.
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Related Issues (20)
- Loading is reallllly slow
- Penumbra broke all my custom models that have 2 materials shared between varientswhen they were in textools HOT 9
- Gear no longer links to chat when left clicked HOT 1
- Error when trying to item swap (Earrings) HOT 1
- Mods no longer showing up on start screen? HOT 1
- Mod the Body SE not displayed HOT 1
- Model export error with faces HOT 1
- Mods collection not showing up? HOT 2
- [Feature Request] Add support for multiple filter criteria on a mod filter input
- [Feature Request] API for automatic update mods from mod owner HOT 2
- mods don't show up HOT 1
- Unchanging "Changed Items" from a mod
- Penumbra.ReloadMod API doesn't function properly. HOT 5
- Crash on load with entrypoint injection on Linux HOT 17
- [Feature Request] Exporting models with racial scaling HOT 4
- [Mod Support] Mod does not show up with penumbra HOT 3
- Allow for importing while in import window
- Model exporter gives wrong vertex colors HOT 4
- Base collection setting is enabled for everyone (resolved) HOT 2
- .gltf importer warnings for unskinned meshes or invalid materials HOT 3
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from penumbra.