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Was too lazy to make a proper interface and I believe someone made something like that since then; I'll just leave it rot there
a microdungeon for Clipchip's tombstone http://steamcommunity.com/sharedfiles/filedetails/?id=877808196 where I messed up the spawn rate and ended up never releasing it
1.3.3 SB release version of FrackinUniverse
A bunch of patches to make sure modded species / ships get FU(/zstarbound)'s S.A.I.L. interface
A patch for the Holographic Ruler mod
Tiny test to have an interact-able (ible?) npc
A tiny patch for the Avali Drone Pet. http://steamcommunity.com/sharedfiles/filedetails/?id=748625593
Allows you to set bookmarks via quests. "[...]I don't see why we would need a mod for this." http://steamcommunity.com/sharedfiles/filedetails/?id=861376591
Attempt at making a fake scan tool; problem is that there's no way to reproduce some of the real scan tool's functions (glow on in-range objects, add to scanned array on player's data...)
add to scripts array; sets setHoldingItem to false (that's just visual tho); probably should change update() to init() but ohwel
Learn blueprints when scanning objects. Should be compatible with anything that adds objects and/or recipes. http://steamcommunity.com/sharedfiles/filedetails/?id=879213535
Crouch to poop! 24 more-or-less sound effects!! Vanilla & multiplayer compatible!!! I'm 12 and this is fun!!!! http://steamcommunity.com/sharedfiles/filedetails/?id=889896791
Adds a torch that can be held in one hand, and can be placed at a smaller range than the matter manipulator
Rewrote starbound's techstation's hardcoded logic in Lua and tried to make new S.A.I.L. mods easy to create and use aaa
It's easier to maintain the whole pack rather than all the individual ones.
A template A.I. chip for the scripted S.A.I.L. mod.
Puts your name in front of an object's name
a whip that goes through walls
old test for a self-damaging weapon hit
Patch for the sergal mod's pet. http://steamcommunity.com/sharedfiles/filedetails/?id=950790322
Hold shift while opening a container (chests etc.) to loot everything in it
Re-enables forced walk when going backward http://community.playstarbound.com/threads/re-enable-slower-backwards-movement.130012/
play a sound when jumping, noclue what the "aaa.lua" animation script was for
Attempt at making an activeItem instrument
Adds in Webber(s) to Starbound
starbound's blockKey reader test thingy
[Starbound] Adds a whole lot of features which modders can utilize when creating content.
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