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GL Crosshairs about bunnymodxt HOT 3 CLOSED

yalter avatar yalter commented on May 31, 2024
GL Crosshairs

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Comments (3)

Matherunner avatar Matherunner commented on May 31, 2024 2

Partial implementation in d5aff57 in the crosshair branch. The important cvars are implemented. Although the geometries don't work exactly like CS:GO, they're not too far off. Non-classic crosshairs and outlines are not implemented.

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Matherunner avatar Matherunner commented on May 31, 2024

Doable with TriAPI. I've always wanted to have a crosshair that is crisp and doesn't depend on the weapon. TriAPI's primary advantage over FillRGBA is that the alpha is adjustable in the kRenderTransAlpha render mode.

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YaLTeR avatar YaLTeR commented on May 31, 2024

See https://github.com/YaLTeR/OpenAG/blob/master/cl_dll/hud_crosshairs.cpp for a nice implementation.

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