Vasilios Magriplis's Projects
Working through Udemy's Fundamentals of 2D Game Engines with C++ SDL and Lua course.
A repo for my public Blender 3D models.
Quick setup with Angular
Basic experimentation with Windows drivers.
Repo to hold source code I discuss in my blog
An experimental modern C++ wrapper around the Win32 API.
A simple state and event engine for JS web apps.
Repo to hold examples of various browser extensions and their functionality.
CMake, Testing and Tooling for C/C++ course
Useful JS snippets for future reference.
Random C++ experiments.
This repo houses some sample and experimental code for C++/WinRT.
Unofficial source code repo for Bartลomiej Filipek's C++17 In Detail.
Various dumb experiments with cross-building C++ projects on MSVC, GCC and Clang for Windows and Linux.
Repo for sample service from MSDN.
Source code contained in CUDA By Example: An Introduction to General Purpose GPU Programming
Testing out Direct2D.
Playing around with DirectX
Playing around with Docker and Dockerfiles.
Minimal boilerplate for Node Express apps.
Unofficial source code repo for theForger's Win32 API Tutorial.
My source code for first FSND assessable project.
My solution to project two of Udacity's Full Stack Nanodegree.
The final project for Udacity's Full Stack Developer Nanodegree.
A repository where I work through Udacity's fullstack foundations free course.
Source code for Mike McShaffry's Game Coding Complete 3rd Edition.
This holds the tutorials for GameTutorials.com
Learning the Godot game engine.
Unofficial source code repo for Frank D. Luna's book Introduction to 3D Game Programming using DirectX 11.