Daniel Zhang's Projects
An implementation of Kenneth Stanley's NeuroEvolution of Augmenting Topologies (NEAT)
Code for an animation for the CAST Rule, using Motion Canvas
Discord bot that makes events
A set of examples for Motion Canvas
A currency bot where the player grows crops, takes care of animals, and trades with merchants to gain coins.
This is the wiki of useful information, resources, and tips for the FirstOnlineSchool Discord
A program to simulate gravity assist manoeuvres and help plan space flights to optimize fuel and allow deeper exploration of space
The all-in-one productivity discord bot, jam-packed with features (pun intented).
ā” Smarter flashcards, Smarter learning
A FPS game that uses a 3D engine built from scratch, and a self-designed maze-generating algorithm
Automatically make the alias of a block link the first part of a separator
My development portfolio
Submission for Pyweek 31, made with PyGame
Saving you oodles of time grocery shopping with graph theory
An implementation of Craig Reynolds' boids (bird-oids) algorithm in three dimensions, with a space theme. Boids will avoid asteroids, and behave in a bird-like flocking manner.
An easy-to-use, very customizable bot that displays the statistics of your server.
Ultimate Fluid Sim is a fluid simulation that makes use fo the Smoothed Particle Hydrodynamics method.
me
My development portfolio (old)