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Name: Zackary Misso
Type: User
Bio: PhD student in Dartmouth's Visual Computing Lab. I am interested in the areas of Light Transport, Physical Simulation, AI, and Game Design.
Location: Lebanon, NH
Blog: zackmisso.com
Name: Zackary Misso
Type: User
Bio: PhD student in Dartmouth's Visual Computing Lab. I am interested in the areas of Light Transport, Physical Simulation, AI, and Game Design.
Location: Lebanon, NH
Blog: zackmisso.com
A generic level editor that I made that will allow the user to create custom levels for any two dimensional game. This is an unfinished demo. I will be making another one in the near future.
Final Project for my 3D Art Production Course (Intro to 3D modeling, rigging, and animation). Presentation made in Unity.
Final Project for our Game Tech Class. Procedurally Generated Game with a Bullet Hell Style Final Boss whose bullets' trajectories are evolved using a Genetic Algorithm
a repo for my experimenting with animation engines
a simple 2d audio visualizer
Command Line Tool to create code files for me based on the member variables and methods I tell it to make
A small repo to generate density grids for participating media -- unrealistic media of course
Blah
This repository will eventually hold the supplemental data and code for the paper: "" which will be presented at SIGGRAPH 2022
ignore this. this repo was only used to test a gitignore with unreal
A game made for the 2014 Egads Game Jam. Team members were Zackary Misso and Mark Bakke.
A repository for my hobby rendering engine
A repository for custom scenes made for my renderer along with references to which git commit of the renderer each scene is used for. This repo was created to tidy up the actual renderer's repo as that was getting convoluted, and I'd rather treat custom scenes as separate entities from the rest of the renderer
A small library to do virtual femto photography simulations
A small library of functions to do minor compositional work on individual frames from some animation renders
A Game Engine I'll eventually get around to finishing
A repository for the shaders that I create on ShaderToy.
My Current Research Project. Mixing Computer Graphics, Artificial Intelligence, and 3D Printing together. Note :: This code won't run unless you download GLUI and include it when you make (what I use for the user interface). Also Note :: This is research, so I'm going to try to implement this stuff as fast as possible so it may not be pretty
A small header library for a Genetic Algorithm implementation. For use in some of my future larger projects.
NOT FINISHED YET. My implementation of a 3D game engine. Using Glfw as the Graphics Library and my own implementations of everything else. I am creating this for fun and it is being made to work on my Mac machine. IN HIATUS UNTIL FURTHER NOTICE
A project for school where I implemented a basic hill climbing algorithm, a hill climbing algorithm with random restarts, and a genetic estimate the maximum of a hard coded function. I also implemented a hill climbing algorithm to solve any (solvable) sudoku puzzle.
A small python program to track daily commits and contributions. I am setting a goal of making 1000 insertions or deletions a day and am planning on using this tool to track my progress
Global Game Jam 2016
Ben Lin and I's Final Project for our Graduate Computer Graphics course. Simulating Fracture using Peridynamics
My attempt at making an automated system to track useful analytics about my programming habits and other logistical things. NOTE: NOT FINISHED AND PROBABLY WONT BE TOUCHED AGAIN.
A small library for storing images and editing them programmatically
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.