Comments (2)
I don't love that the hit area is tiny, though I think you can see why it can't be the entire black rectangle given that multiple controls can share a container.
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Related Issues (20)
- Allow players to show a card they own. HOT 2
- Option to Scale UI icons HOT 1
- Add hide property to CardControl HOT 2
- It is possible for the window location data in localStorage to be invalid, leading to a JSON parsing error on load. HOT 2
- Allow for macros in card descriptions HOT 2
- Card descriptor width is too narrow HOT 1
- Hide labels if fields are empty HOT 4
- Hide empty card badges. HOT 1
- Use entire card surface to open play card/expanded view HOT 2
- Consider using a single face toggle button when a card has only two faces, rather than the standard face cycler. HOT 4
- Place grip icon first by setting order to a negative value. HOT 1
- Hide icon text for all window header icons HOT 1
- Gray out app-controls when disabled
- Image paths in CSS that are relative to the server root "/" are incorrect for servers hosted in subdirectories.
- Override rotate on window resize icon HOT 1
- Cant pass or discard cards HOT 5
- Cards flipped face down return an error when attempting to flip back (V11)
- V11 compatibility.
- Create a YouTube tutorial in v11+ HOT 4
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