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zhaolihang's Projects

anyom icon anyom

any object model , such dom ...

autolod icon autolod

Automatic LOD generation + scene optimization

base.js icon base.js

Github clone of Dean Edwards' latest Base.js

book-csapp icon book-csapp

深入理解计算机系统(Computer Systems: A Programmer's Perspective)

c icon c

All Algorithms implemented in C

cocos-engine icon cocos-engine

Cocos Engine is an open-source framework for building 2D & 3D real-time rendering and interactive contents, especially video games, which can be deployed to mobile, desktop and web. It is inherited from the legacy Cocos2d-x with a redesigned modern architecture. To run this engine, please download Cocos Creator.

com.unity.formats.fbx icon com.unity.formats.fbx

FBX Exporter tools for editing and exchanging assets between the Unity and Digital Content Creation (DCC) tools such as Maya and 3DS Max

easeljs icon easeljs

The Easel Javascript library provides a full, hierarchical display list, a core interaction model, and helper classes to make working with the HTML5 Canvas element much easier.

favorites-list icon favorites-list

Just drop your favorite objects onto the list. If you quickly want to to access them, just click on its button in the list and it gets selected (and pinged).

fortniteexternal icon fortniteexternal

FortniteExternal ++ is a rewrite of our popular project, NeoniteV2, fully in C++. This project was aimed to serve new and unique experiences for the game we all loved, making local usage far easier and messing with everything much easier, adding some magic touches to your game client, such as in-game single player experience.

fpssample icon fpssample

A first person multiplayer shooter example project in Unity

game-programmer-study-notes icon game-programmer-study-notes

:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.

greensock-js icon greensock-js

GreenSock's GSAP JavaScript animation library (including Draggable).

guid-based-reference icon guid-based-reference

A component for giving Game Objects a GUID and a class to create references to objects in any Scene by GUID

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