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zhongleiyang's Projects

algorithms icon algorithms

Programming Assignment of Algorithms on coursera

ash icon ash

An Actionscript 3 entity system framework for game development

ash.net icon ash.net

C#-based port of the AS3 entity framework, Ash.

asteroids icon asteroids

An example game built with the Ash framework.

babylon.js icon babylon.js

Babylon.js: a complete JavaScript framework for building 3D games with HTML 5 and WebGL

cecil icon cecil

Cecil is a library to generate and inspect programs and libraries in the ECMA CIL form.

cstolua icon cstolua

CsToLua 是一个类似于tolua++的工具,用于把c#脚本绑定到lua

depot icon depot

learn rails sample in the book Agile Web Development with Rails

draco icon draco

Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.

hlsl2glslfork icon hlsl2glslfork

HLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.

lightpng icon lightpng

PNG optimization tool for game graphics

magictools icon magictools

A list of Game Development resources to make magic happen.

mono icon mono

Mono open source ECMA CLI, C# and .NET implementation.

obfuscar icon obfuscar

fork from http://obfuscar.googlecode.com/svn/trunk/

obfuscar-1 icon obfuscar-1

Clone of https://bitbucket.org/darktable/obfuscar.git

pbrt-v3 icon pbrt-v3

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

roslyn icon roslyn

The .NET Compiler Platform ("Roslyn") provides open-source C# and Visual Basic compilers with rich code analysis APIs.

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