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Ryan-L's Projects

path-tracing icon path-tracing

Path tracer in Unity Engine, using techniques such as multiple importance sampling, TAA, EAW denoiser, SVGF denoiser, filed of depth, BVH, Disney BRDF, refraction etc.

taapipeline icon taapipeline

Temporal Anti-Aliasing with Unity(2021.3) SRP (Scriptable Render Pipeline)

tetris icon tetris

Classical Tetris game in C# and Unity

vulkanrenderer icon vulkanrenderer

Rendering effects with vulkan, including Generalized Kuwahara Filter, Cloth Shading, Particle System. More features to come.

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