Comments (2)
Could you please elaborate on why you need to seek in your audio samples? Finch is primarily meant for playing short sound effects where seeking is usually not needed.
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There seems to be no interest in this feature, closing.
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Related Issues (20)
- Popping? HOT 2
- Update documentation for the new library build HOT 1
- Better error handling
- Better decoder design HOT 1
- FYI: No Sound From Finch w/ OpenEars in iOS 4.3.x
- Volume Control? HOT 6
- Rewrite polyphony to share sound buffers HOT 1
- Make Finch a singleton class HOT 1
- Stopping a revolver sound stops the wrong sample HOT 1
- Convert mono samples to stereo HOT 3
- Recording? HOT 8
- Cached sound system HOT 6
- Finch Demo crashes with iPhone 5.1 simulator HOT 2
- Issues with the Installation HOT 2
- Error handling broken with recent Clang
- Add CocoaPods support HOT 9
- Sound playback delayed on first playback HOT 1
- Compiling for arm64 architecture HOT 1
- new
- Stopping a paused sound doesn't
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