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After creating triangle using "Make face from vertices", allow "Invert normals" to operate on this newly added triangle about mm3d HOT 2 CLOSED

dvhx avatar dvhx commented on July 20, 2024 1
After creating triangle using "Make face from vertices", allow "Invert normals" to operate on this newly added triangle

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Comments (2)

m-7761 avatar m-7761 commented on July 20, 2024

I think you want to auto-select the new face. I think that is best too. But I checked my fork (https://github.com/mick-p1982/mm3d) and it doesn't do that, so I will try to remember to add this. Anyway, you might want to try my fork since it's a lot better. But it's not back-compatible. Also the default hotkeys are different.

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zturtleman avatar zturtleman commented on July 20, 2024

The created triangle is now auto-selected (ed31626) and the Select Vertex tool will (un)select triangles (fd1165f). The process @dvhx wrote should work now.

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