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perceptual_saliency_of_early_reflections's Introduction

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Matlab
Demo code for encoding perceptually salient early reflections for parametric spatial audio rendering

Official Microsoft Sample

Demo code for encoding perceptually salient early reflections for parametric spatial audio rendering as proposed in [1].

[1] Tobias Jüterbock, Fabian Brinkmann, Hannes Gamper, Nikunj Raghuvanshi, and Stefan Weinzierl

'Spatio-Temporal Windowing for Encoding Perceptually Salient Early Reflections in Parametric Spatial Audio Rendering'

JAES - https://www.aes.org/e-lib/browse.cfm?elib=22239

Contents

Outline the file contents of the repository. It helps users navigate the codebase, build configuration and any related assets.

File/folder Description
demo.m Run this file to start the demo.
Code/ Functions to run demo.m
Data/ Data required by demo.m
playAudio.pd Use this file to listen to audio examples,
or manually listen to the wav files.
Auralizations/ Audio examples used by playAudio.pd
.gitignore Define what to ignore at commit time.
README.md This README file.
LICENSE The license for the sample.

Prerequisites

Needs parts of the FABIAN HRTF data base from (https://dx.doi.org/10.14279/depositonce-5718.3). Data can be loaded from demo.m.

Setup

Run demo.m (will temporarily add needed folders to the Matlab search path).

Running the sample

Run demo.m or execute block by block. Listen to audio files in Auralizations/ or use playAudio.pd.

Contributing

This project welcomes contributions and suggestions. Most contributions require you to agree to a Contributor License Agreement (CLA) declaring that you have the right to, and actually do, grant us the rights to use your contribution. For details, visit https://cla.opensource.microsoft.com.

When you submit a pull request, a CLA bot will automatically determine whether you need to provide a CLA and decorate the PR appropriately (e.g., status check, comment). Simply follow the instructions provided by the bot. You will only need to do this once across all repos using our CLA.

This project has adopted the Microsoft Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact [email protected] with any additional questions or comments.

perceptual_saliency_of_early_reflections's People

Contributors

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perceptual_saliency_of_early_reflections's Issues

Does brir.h contain direct sound?

Hello! I want to know if brir.h contains direct sound or it just contains early reflection and late reverberation.

I find its amplitude level is very low, so I'm wondering that should I add a unit-value delta at the beginning of the impulse response when I convolve it with my audio signal.

Thank you!

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