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candydropgame's Introduction

The Candy Drop

Instructions

Objective of this game is to carefully time the movement of the Candy Dropper to drop a piece of candy between the bottom opening.

Wireframe

Look in Folder

Main

A candy dropper will move left and right at an certain speed interval. Pressing the spacebar will release a candy. The goal is to drop it into the bottom opening without touching the walls. Each candy collected will give you one point. Every 5 points will increase the speed of the Candy Dropper. You will have 10 lives per game, game is over when you lose all lives.

Technologies

JavaScript, HTML, and CSS.

Obstacles

Obstacles I had to overcome were, collision detection on every dropping candy, and also moving the candy piece itself downwards.

Solutions

I used offset methods to find the point of the candy as well as the walls to create a detection function. Offset was also used to move the candy piece downwards with an if statement.

Code Snippet

    if (candy.offsetTop + candy.offsetHeight > wallLeft.offsetHeight + 485 && candy.offsetLeft <  wallLeft.offsetWidth)  {
    candy.remove();
    hitWall();
  } else if (candy.offsetTop + candy.offsetHeight > wallRight.offsetHeight + 485 && candy.offsetLeft + candy.offsetWidth > wallRight.offsetLeft) {
    candy.remove();
    hitWall();
  } else if (candy.offsetTop + candy.offsetHeight >= walls.offsetTop + walls.offsetHeight) {
    candy.remove();
    bullsEye();
  }
};

This is my collision detection function. Initially I had a lot of issues understanding the concept with offset and how it worked. Drawing it out on whiteboard had help me visualize what it was giving me.

candydropgame's People

Contributors

mikeyf53 avatar

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