Comments (3)
See https://code.wildfiregames.com/P268
from community-maps-2.
Thanks @StanleySweet
INFO - Found 33 file(s).
INFO - Patching ./maps/skirmishes/Rapa Nui (Easter Island).pmp...
INFO - Patching ./maps/scenarios/Linne Foirthe_8p.pmp...
INFO - Patching ./maps/scenarios/Asian Campaign.pmp...
INFO - Patching ./maps/scenarios/siege_of_greece.pmp...
from community-maps-2.
#!/usr/bin/env python3
# -*- mode: python-mode; python-indent-offset: 4; -*-
# SPDX-License-Identifier: MIT
# SPDX-FileCopyrightText: © 2022 Stanislas Daniel Claude Dolcini
from argparse import ArgumentParser
from io import BufferedReader, BufferedWriter
from logging import getLogger, StreamHandler, INFO, WARNING, Formatter, Filter
from os import path, walk
from pathlib import Path
from sys import stdout, stderr
class PmpHeader():
def __init__(self, stream : BufferedReader):
self.magic = int.from_bytes(stream.read(4), byteorder='little');
self.version = int.from_bytes(stream.read(4), byteorder='little');
self.data_size = int.from_bytes(stream.read(4), byteorder='little');
self.map_size = int.from_bytes(stream.read(4), byteorder='little')
def write_to_stream(self, stream : BufferedWriter):
stream.write(self.magic.to_bytes(4, 'little'))
stream.write(self.version.to_bytes(4, 'little'))
stream.write(self.data_size.to_bytes(4, 'little'))
stream.write(self.map_size.to_bytes(4, 'little'))
class PmpHeightMap(list):
def __init__(self, stream : BufferedReader, width : int, height : int):
self.capacity = (width * 16 + 1) * (height * 16 + 1)
for _ in range (0, self.capacity):
self.append(int.from_bytes(stream.read(2), byteorder='little'))
def write_to_stream(self, stream : BufferedWriter):
for height_data in self:
stream.write(height_data.to_bytes(2, byteorder='little'))
class PmpTextures(list):
def __init__(self, stream : BufferedReader):
self.capacity = int.from_bytes(stream.read(4), byteorder='little')
for _ in range (0, self.capacity):
length = int.from_bytes(stream.read(4), byteorder='little');
self.append(stream.read(length).decode())
def write_to_stream(self, stream : BufferedWriter):
stream.write((len(self)).to_bytes(4, byteorder='little'))
for texture in self:
stream.write(len(texture).to_bytes(4, byteorder='little'))
stream.write(texture.encode())
class PmpTiles(list):
def __init__(self, stream : BufferedReader, capacity : int):
for _ in range(0, capacity):
self.append(PmpTile(stream))
def write_to_stream(self, stream : BufferedWriter):
for tile in self:
tile.write_to_stream(stream)
class PmpTile():
def __init__(self, stream : BufferedReader):
self.texture1 = int.from_bytes(stream.read(2), byteorder='little')
self.texture2 = int.from_bytes(stream.read(2), byteorder='little')
self.priority = int.from_bytes(stream.read(4), byteorder='little')
def write_to_stream(self, stream : BufferedWriter):
stream.write(self.texture1.to_bytes(2, byteorder='little'))
stream.write(self.texture2.to_bytes(2, byteorder='little'))
stream.write(self.priority.to_bytes(4, byteorder='little'))
class PmpPatch():
def __init__(self, stream : BufferedReader):
self.TILE_SIZE = 16 * 16
self.tiles = PmpTiles(stream, self.TILE_SIZE)
def write_to_stream(self, stream : BufferedWriter):
self.tiles.write_to_stream(stream)
class PmpPatches(list):
def __init__(self, stream, width, height):
self.capacity = width * height
for _ in range (0, self.capacity):
self.append(PmpPatch(stream))
def write_to_stream(self, stream : BufferedWriter):
for patch in self:
patch.write_to_stream(stream)
class PmpMap():
def __init__(self, stream : BufferedReader):
self.header = PmpHeader(stream)
self.heightMap = PmpHeightMap(stream, self.header.map_size, self.header.map_size)
self.textures = PmpTextures(stream)
self.patches = PmpPatches(stream, self.header.map_size, self.header.map_size)
def write_to_stream(self, stream : BufferedWriter):
self.header.write_to_stream(stream)
self.heightMap.write_to_stream(stream)
self.textures.write_to_stream(stream)
self.patches.write_to_stream(stream)
class SingleLevelFilter(Filter):
def __init__(self, passlevel, reject):
self.passlevel = passlevel
self.reject = reject
def filter(self, record):
if self.reject:
return (record.levelno != self.passlevel)
else:
return (record.levelno == self.passlevel)
class FancyGrassRemover():
def __init__(self, vfs_root, verbose=False):
self.__init_logger
self.vfs_root = Path(vfs_root)
self.verbose = verbose
self.files = []
if path.isfile(str(self.vfs_root)):
self.files.append(self.vfs_root)
elif path.isdir(str(self.vfs_root)):
for root, _, files in walk(str(self.vfs_root)):
for name in files:
file_path = path.join(root, name)
if path.isfile(file_path) and '.pmp' in name:
self.files.append(file_path)
else:
self.logger.warn("No files were found.")
return
self.logger.info(f"Found {len(self.files)} file(s).")
@property
def __init_logger(self):
logger = getLogger(__name__)
logger.setLevel(INFO)
# create a console handler, seems nicer to Windows and for future uses
ch = StreamHandler(stdout)
ch.setLevel(INFO)
ch.setFormatter(Formatter('%(levelname)s - %(message)s'))
f1 = SingleLevelFilter(INFO, False)
ch.addFilter(f1)
logger.addHandler(ch)
errorch = StreamHandler(stderr)
errorch.setLevel(WARNING)
errorch.setFormatter(Formatter('%(levelname)s - %(message)s'))
logger.addHandler(errorch)
self.logger = logger
def run(self):
for filePath in self.files:
with open(filePath, "r+b") as f1:
pmpMap = PmpMap(f1);
hasChanged = False
if (self.verbose):
self.logger.info(f'Parsing {filePath}')
for textureIndex in range(0, len(pmpMap.textures)):
texture = pmpMap.textures[textureIndex]
if '_fancy' in texture:
pmpMap.header.data_size -= len(texture)
if (self.verbose):
self.logger.info(f'Replacing {texture} by {texture.replace("_fancy", "")}')
pmpMap.textures[textureIndex] = texture.replace('_fancy', '')
pmpMap.header.data_size += len(texture)
hasChanged = True
if hasChanged:
self.logger.info(f"Patching {filePath}...")
f1.seek(0)
pmpMap.write_to_stream(f1)
else:
f1.close()
if __name__ == '__main__':
parser = ArgumentParser(description='Fancy grass remover.')
parser.add_argument('-r', '--root', action='store', dest='root', default='.')
parser.add_argument('-v', '--verbose', action='store_true', default=False, help="Be verbose.")
args = parser.parse_args()
remover = FancyGrassRemover(args.root, args.verbose)
remover.run()
from community-maps-2.
Related Issues (20)
- Workflow for checking the mod HOT 1
- I cannot install this mod to the v0.25 HOT 1
- most scenarios are broken HOT 4
- may conflict with other mods HOT 1
- Dune: OOS immediately after starting game HOT 2
- map preview for Alpine Mountains random map needs fixing
- Add a little info to the README about creating map previews
- Linne Foirthe:errors when starting game HOT 1
- Civ selection appears locked out in some cases HOT 1
- Function call failed after selecting random map filter - 0.25.10 HOT 11
- Olimpus IV scenario: repeating Javascript errors
- replace "Chicken" with "StartingAnimal" on random maps
- Don't fix civs in Skirmishes HOT 3
- Incompatibility message when trying to join lobby games HOT 2
- random/Death Canyon.js: Ally placement is sometime incorrect
- random/carpathian:some areas impassable when size set to Medium or smaller HOT 2
- skirmishes/Coastline: missing olive entity
- skirmishes/Lesvos Castle:missing entities HOT 1
- [Map] siege_of_greece missing round shield props HOT 1
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from community-maps-2.