Kaos is a browser based game written using the Canvas API, Gamepad API, and VueJS. It was written by two brothers as a project to pass the time during quarantine. It features 3 different game modes and supports multiple input mediums.
Each side of the canvas emits orbs of a different color, traveling in straight paths to the respecively opposite sides of the canvas. If the player collides with an orb of a different color than their own, the game ends. The player must move, rotate, and change their color in order to gather points.
- Timed: Points are collected by surviving for as long as possible.
- Spin2Win: Points are collected by completing 360 degree rotations.
- Collector: Points are collected by colliding with orbs of the same color as the player.
Currently, the following input mediums are supported:
- Keyboard
- Xbox Controller
- Playstation Controller
- Mobile Touch Controls (Hammer.JS)
Currently, the following languages are supported:
- English (US)
- Japanese