Giter Site home page Giter Site logo

buddy_original's Introduction

==========================================================================
                              *** BuDDy ***
                         Binary Decision Diagrams
                           Library Package v2.4
--------------------------------------------------------------------------
               Copyright (C) 1996-2002 by Jorn Lind-Nielsen
                            All rights reserved

    Permission is hereby granted, without written agreement and without
    license or royalty fees, to use, reproduce, prepare derivative
    works, distribute, and display this software and its documentation
    for any purpose, provided that (1) the above copyright notice and
    the following two paragraphs appear in all copies of the source code
    and (2) redistributions, including without limitation binaries,
    reproduce these notices in the supporting documentation. Substantial
    modifications to this software may be copyrighted by their authors
    and need not follow the licensing terms described here, provided
    that the new terms are clearly indicated in all files where they apply.

    IN NO EVENT SHALL JORN LIND-NIELSEN, OR DISTRIBUTORS OF THIS
    SOFTWARE BE LIABLE TO ANY PARTY FOR DIRECT, INDIRECT, SPECIAL,
    INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OF THIS
    SOFTWARE AND ITS DOCUMENTATION, EVEN IF THE AUTHORS OR ANY OF THE
    ABOVE PARTIES HAVE BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

    JORN LIND-NIELSEN SPECIFICALLY DISCLAIM ANY WARRANTIES, INCLUDING,
    BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
    FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
    ON AN "AS IS" BASIS, AND THE AUTHORS AND DISTRIBUTORS HAVE NO
    OBLIGATION TO PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR
    MODIFICATIONS.
==========================================================================


---------------------------------------------------------------------
--- PREFACE  --------------------------------------------------------
---------------------------------------------------------------------

BuDDy was originally developed by Jorn Lind-Nielsen as a part of his
PhD thesis.
After using BuDDy as a BDD library for long time (while getting some
support from Jorn through email), I have been suggested by Jorn to take
ownership of the project and move it to SourceForge.
I invite all users who are interested to participate in the development
to contact me.  (I always have desired tasks / features awaiting...)
I hope that BuDDy will prosper under my management.

Haim Cohen
[email protected]

---------------------------------------------------------------------
--- REQUIREMENTS ----------------------------------------------------
---------------------------------------------------------------------

* A (not too old) C++ compiler. I use g++ 3.3.3
* A machine that supports 32 bit integers


---------------------------------------------------------------------
--- INSTALLING ------------------------------------------------------
---------------------------------------------------------------------

The following commands should build and install the library.

  ./configure
  make
  make install

`./configure' accepts many arguments to tune your installation.
The following options are noteworthy:

  --includedir=/somewhere/include
    Specify where header files will be installed.

  --libdir=/somewhere/lib
    Specify where libraries will be installed.

  --disable-shared
    Do not build the shared library for BuDDy.

  --disable-static
    Do not build the static library for BuDDy.

  --enable-swap-count
    Count number of fundamental variable swaps (for debugging)

  --enable-cache-stats
    Gather statistical information about operator and unique node
    caching (for debugging)

Run `./configure --help' for a complete listing, and see
the INSTALL file for generic instructions.

Some machines are missing "CLOCKS_PER_SEC".  BuDDy will use
a default value of 60 on these.  You can overwrite this setting
by setting DEFAULT_CLOCK as follows:

  ./configure CPPFLAGS=-DDEFAULT_CLOCK=1000

Part of the BuDDy library needs 64 bit arithmetics.  With gnu C++,
Microsoft C++ and KAI C++, and any C99 compiler, this is part of the
language and used by BuDDy.  With other compilers BuDDy need to
implement the math it self -- which is a bit slower.  If you now of a
64 bit unsigned integer type on your platform then define that in the
BUDDYUINT64 variable. Example: 
   
  ./configure CPPFLAGS=-DBUDDYUINT64="long long"

Run `make check' to build the examples.
The examples also serve as a regression suite.

---------------------------------------------------------------------
--- USING -----------------------------------------------------------
---------------------------------------------------------------------

Assuming that the files "bdd.h" and "libbdd.a" are in directories
"/usr/local/include" and "/usr/local/lib" then the compile command
could be:

 g++ -I/usr/local/include myfile.cc -o myfile -L/usr/local/lib -lbdd

Your machine may be setup to use the above directories automatically,
so you might be able to do:

 g++ myfile.cc -o myfile -lbdd



buddy_original's People

Contributors

0warning0error avatar

Watchers

 avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.