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View Code? Open in Web Editor NEWA combat simulator for D&D 5th edition
License: GNU Affero General Public License v3.0
A combat simulator for D&D 5th edition
License: GNU Affero General Public License v3.0
Per comments on Reddit: It tell the number of times at least one member died and not percentage, you are never told the amount of times it ran so it just adds unnecessary math.
Currently, the simulator just outputs some basic stuff - it'd be great to have a graphic or a way to delve in deeper.
Ideas:
Currently combatants created are available to everyone, this should be changed to only include combatants for the user currently logged in.
When creating a quick monster you need to scroll through the menu to find one that deals the same damage, a quick attack builder in combatant menu or searching for attack damage instead of name would be nice.
Currently, very few spells are part of the simulator. Need to take some time and create the dataset for spells in the SRD or figure out how to parse them from somewhere with a JSON or XML version of the data.
Sidenav should be changed to collapsible Topnav on mobile devices
First, congratulations on your work. Would it be difficult to add other plug formats to use in the simulator? Like the dungeon master vault, who knows vtt, like foundry vtt.
Thank you
The effect creation screen drop down does not work well
Users that are logged in should be able to do things such as manage combatants, manage effects, view saved battles, etc.
https://dndfightsimulator.com/
website has a bunch of CORS issues that prevents it from working.
Pretty much can go to any page / tab and start using it and see CORS Missing Allow Origin
in the error console.
Occurring in FireFox and Chrome. CORS restrictions got stronger in the past year. Hopefully an easy fix for you as the site seems pretty darn cool.
They show the average deaths of team 1 but not for team 2, if team 1 is supposed to be the party it never tells you and in.
Probably add team 2 deaths somewhere to allow more interesting Monster vs. Monster battles as well.
Currently, spell save DCs are saved per spell action. This means we need multiple versions of various spells for different characters, which is problematic. It'd be better to have one spell that computes its own spell save DC or the attacker has its own DC.
DnDBeyond character sheets are viewable in browser and the HTML elements should be interpretable.
As a user, it should be easy to submit a "viewable" DnDBeyond character link and have the character imported directly into the combatant creator.
The save/load battle functionality should be extended to allow for a query parameter so that battles can easily be shared as links
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