2D creatures evolution simulator written in python.
- each generation all the creatures die and new ones are born from two parents.
- only parents that pass the selection criteria get to reproduce.
- the offspring inherint features randomly from one of the parents, some features can be mix from both.
- features mutate on random occasions.
these creatures can evolve brains for navigation and distinct colours to differentiate spieces and show diversity.
composed of connections from inputs to outputs with weights and biases that are all configurable and be evolved
after all the inputs are set and outputa are calculated, the output with the heighest activation is activated
currently set to select parents only from the 8 eastern possition, teaching the species to travel east.