Name: WeirdBeardDev
Type: User
Company: Space Monkeys Down, LLC
Bio: I write code & play games, I decided to combine my coding & gaming together, throw in some Unity. Now I call myself a game dev and pretend like I have a clue.
Twitter: weirdbearddev
Location: Virginia Beach, Virginia, USA
Blog: https://weirdbearddev.com
WeirdBeardDev's Projects
My coding journal, to keep myself accountable
An unofficial .NET wrapper for NASA's Astronomy Picture of the Day API.
Themes for Bootstrap
Library for running command-line processes
Darkest Dungeon port in Unity. Almost completely identical to the original. Platforms: PC/Android.
.NET 6.0 - Basic HTTP Authentication API
Dungeon Eye is an open source remake of Eye of the beholder II.
An incremental game about evolving a civilization
Github Wiki sidebar menu builder with multi-level, ordering and exclusion list support
A collection of useful .gitignore templates
Godot Engine – Multi-platform 2D and 3D game engine
Godot Engine official documentation
To track your self improvement efforts.
This package allows you to Tag Game Objects with ScriptableObjects
A baseline PHP/MySQL devcontainer.
Using Blazor Wasm to create a browser game.
Plus for Trello chrome extension, web & mobile app
A sandbox for Unity 2020
Customize the folder icon in Unity project window
A simple JSON parser in C#
Simple mesh exploder
All my 2D examples bundled into one project.
Unity-QuickSheet enables you to use spreadsheet file data within Unity editor.
A way of storing scenes in a ScriptableObject.
A space simulation game developed in Unity that simulates everything from moons and planets to star systems and galaxies.
A shell for creating a Unity project.
Automatic versioning and CHANGELOG generation, with semver and conventional commits for dotnet
My personal copy of the Improvement-Challenge repo