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gymarbete's Issues

Teori/metod

Find a good method to determine how many iterations will be used

Result

Gsr inkludera 7-10 iteration, andra är värdelössa (icke random)
Inkludera Fixed 7-10 (för jämförelse till gsr)
SOC första är värdeloss
SOC run 2 (relativt stort värde men inom ramen)
SOC 3-10 inom ramen ( ser bra ut, har väldigt nära chi två resulat)
SOC 3 & 4 nära 10 (icke så bra?). SOC 5 & 7 (minsta). SOC 6 & 8 väldigt nära och relativt höga värdena. SOC 3 & 4 likadant mönster som 9 & 10. ( Mer iterationer??).

Sketch algo fysikal impl, talk about if they are possible to impl physicly and why

Pile Shuffle has an already built model, what could be done is decrease its size and make smaller version test them out.
Like decrease bin counts and or cards per bin.

Riffle shuffle would be compact but quite complex.
As it needs two drives for each halv of the deck. Mehanism to cut the deck in two halves. An perfectly timed interleaving mehanism to be able to do it fast and effeciently.

Wheel design is simple but gonna be quite big.

Direcotories are not created

when rust binary is runned, it should generate all the files in raw_data folder located in the root of the project.
This should ensure that first the raw_data dir exists if not, create one.
When python is programm is runned it should store results in Results directory.
Before running the programm if Result dir doesn't exists it should create it and only then run it.

Metod del

  • Impl blocks for algos (Take rust code and write it in words! motiviting why)
  • Stdmean block (Take python code an explain in good detail with motiviations as of why)
  • Poker test block (--||--)

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