This was my (unfinished at the time) entry for Ludum Dare 45. In an effort to finish more projects I polished it up some more after the compo ended :)
I chose to start from scratch with SDL, which meant reimplementing tilemap rendering and collision detection. That kind of stuff is fun for me, but definitely didn’t make for rapid development :) Maybe will try Unity next time if I want to focus more on unique game mechanics.
Definite props to the Emscripten folks. It was relatively painless to get this up and compiling there. I’m not very familiar with JavaScript, so this made it a lot easier to get running online.
- SDL 2.0
- Emscripten
- jsfxr
- Tiled