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A community enhancement aiming to create an Alucard main mode in freeware fan game "Castlevania: The Lecarde Chronicles 2".

chinese-simplified chinese-translation community-project french-translation german-translation multilanguage-support spanish-translation brazilian-portuguese italian-translation japanese-translation

lc2-miserablesecrets's Introduction

THIS IS A COMMUNITY PROJECT

Summary

This project is a community enhancement aiming to create an Alucard main mode in freeware fan game "Castlevania: The Lecarde Chronicles 2" using both custom and pre-existed assets. Because the lost of exact original design document, there's no reference to such mode so we have no choice but to add a bit of customized events, as such it may or may not fit the initial intention of original design idea of a possible Alucard main mode.

More extensive details are shared with the main branch so I won't bring more words here unless really necessary: https://github.com/katriellucas/lecarde-2

Some of the bugfixes are also shared with the main branch.

Q&A corner

Q: What's the purpose of this project?
A: The Alucard main campaign mode is missing from the vanilla version. As LC2 is open sourced in 2023-2024, we want to create our own vision to describe the Alucard main mode, fulfill the previously missed opportunity.

Q: Why is Alucard being knocked back so hard?
A: Because that's how Alucard behaviors in vanilla LC2. We left this untouched in order to make his design faithful to the vanilla. Unless if the requests are high enough we don't intend to change the knockback behavior, nor is there any hope to see possibility to change them easily.

Q: Will there be Valmanway/Crissaegrim in the game?
A: 1) There's technical difficulties that we cannot guarantee they will be in the game, as I figured the adjusts to weapon hitbox is already hella hard to apply.
2) We fear they will break the vanilla design or goes against the original game's developers' intention badly.

Q: How about a super jump ability?
A: It's possible, but the rework team is against the idea and it will look weird if using pre-existed events.

Credit Goes For

Migami Games
Konami
Robert Belgrade
palmymkgames
Aceearly1993
DragonX24
mashedpotatoes312
theplottwist
Jorge. D. Fuentes
jdbuenol
Exorion Hagen
狼王之2型 (https://space.bilibili.com/936194/dynamic) (Japanese re-translation)
ACC (a.k.a."得枫.德广"), Astral "Bozo" Clocktower (Alucard animation enhance)

Translations to enemy description/extra texts:
English/Portuguese/Simplified Chinese - The Lecarde 2 rework project team (Aceearly1993, Katriel, ThePlotTwist, Jeffrey Montoya)
French - Chernabogue
Spanish - Jorge Fuentes
German - Exorion Hagen
Italian - TheCarsEdge
Japanese - 狼王之2型

... and all the people in the game's original credits.

Update History

[1.4.9.3] - 2024/7/9

First, initial release

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