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html5-realtime-multiplayer's Introduction

html5-realtime-multiplayer

html5 realtime multiplayer taking place on a single server with multiple players duking it out.

Tools

  • NodeJS (server)
  • npm (library installer, comes with nodejs)
  • Atom (text editor)
  • Google chrome (client)

Project Folder Structure

  • app.js (main entry point, load all other files, init server)

  • package.json (desc of server, libs using)

  • node_modules (contains all libs we have, not modded manually)

    • express
    • socket.io
  • server (contains all logic of game)

    • serverFile1.js
    • serverFile2.js
  • client (accessable by the client)

    • js
      • clientFile1.js
      • clientFile2.js
      • sharedFile1.js
      • sharedFile2.js
    • img
      • myImg1.png
      • myImg2.png
    • index.html
  • File Communication (Express) Client asks server for a file (Ex: playerImg.png)

  • Package communication (Socket.io) Client sends data to server (Ex: Input) Server sends data to client (Ex: Monster position)

var express = require('express') var app = express(); var serv = require('http').Server(app);

// Query = nothing app.get('/', function(req, res) { res.sendFile(__dirname + '/client/index.html'); }); // Query = client app.use('/client', express.static(__dirname + '/client'));

serv.listen(2000);

html5-realtime-multiplayer's People

Contributors

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Watchers

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