This is an experimental 1D game made in 48 hours for Ludum Dare 28.
My intention is to make an experiment to see if a person can interpret a 2D world with just a 1D image, in a similar way that we can interpret a 3D world with a 2D image.
I also want to wrap it in an emotionally compelling environment with a dark atmosphere and emotional story to heighten the gravity and challenge of blindness.
This game runs on HTML5 Canvas. It is made from scratch in plain javascript, with boiler-plate code ripped from my Pterodactyl Attack engine that you can read about at http://hygoon.com.
The game also includes the quick map editor I made for the game. (mapper.html)