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game-history

游戏发展史

记录整理游戏发展史

PONG 1972年,雅达利 一个控制屏幕两端的控制器接住乒乓球的游戏 屏幕上方有积分记录接住兵乓球球多少次

太空**者 Space Invaders 1978年,Taita 一个控制玩家射击敌人的横面游戏,可以射击玩家,玩家可以左右移动但是不能上下移动。 玩家拥有三次生命 可以保存玩家最高

小蜜蜂 1979年10月,Namco

吃豆人,Pac-Man 1980年

大金刚 1981年,任天堂

杆位,PolePosition 1982年,南梦宫 一个赛车游戏

超级马里奥兄弟 1982,任天堂

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