Comments (4)
Hello and thank you for your feedback.
I think it's fixed already but we did not commit it yet. It should be done this week end.
If I remember properly, the fix is simply to set _bindingsConsumer = null at the end of DrawCall.unsetBindings().
Regards,
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Great. I couldn't create an example that reliably replicates the problem - it only appears to happen when running my game and changing the settings - but I'll try your suggestion and see if that solves the problem as soon as I get a chance.
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You were correct. Setting _bindingsConsumer = null at the end of DrawCall.unsetBindings() fixes the problem. Would you like me to close the issue now, or wait until the patch is committed?
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fixed in 777adf4
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