Please notice the plugin is still in beta phase and has current no acceptance to be bug free or complete
- Fully integrated in the Godot editor
- Run test-suite(s) by using the context menu on FileSystem, ScriptEditor or GdUnitInspector
- Create test's directly from the ScriptEditor
- A spacious set of Asserts use to verfy your code
- Fluentable syntax support
- Test Fuzzing support
- Mocking a class to simulate the implementation which you define the output of certain function
- Spy on a instance to verify that a function has been called with certain parameters