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License: MIT License
PlayStation 2 Integration for GOG Galaxy 2.0
License: MIT License
Similar to #21 but the button says Install instead of Play. If you hover over the install button it will says Not compatible.
This problem happens every time I start up GOG Galaxy 2.0.25 Beta.
I have a work around when I want to play a PS2 game. Instead of entering in the settings every time, I changed the default settings in config.py with my own, then disconnect and connect the integration.
For some reason it took forever for games to appear in my library, and when they did, there was no play button, only a greyed out install button, https://i.imgur.com/xjDpEmj.jpg
Games added to GOG Galaxy BETA via this integration do not show in the recent games subsection nor do they show any playtime on game specific pages.
Game activity as well as game time tracking to be reflected within the GOG galaxy BETA UI.
I recently got into the Galaxy 2.0 beta, and tried out this plugin, it doesn't seem to work for me, as no games show up in my library even though I have the path pointed to the pcsx2 exe, and the folder where all my game iso's are. I also have the config.py with a giantbomb API key in it.
https://i.imgur.com/qBLEtFN.png
I did everything well, I'm sure! But the games still not show up. I don't know what is wrong. I installed a plugin on 2.0.3 and 2.0.4 client version, tried to set gamebomb and pcsx database, reinstalling, restarting, I used / not \ , names of games are the same in folder and database, paths are well too. I think I need help.
Is this already being planned out? Unsure on the progress you've made on that, but I was taking a look inside isos and found out this specific file might be a good way of identifying the games.
After setting everything up and integrating everything and somehow my copy of Shrek 2 is showing up twice and I can't remove it. No there isn't another iso of it in my directory or anything like that I just have the iso and only one copy of it on my whole computer
When you have a fullboot.ini in a games config location, the plugin will not boot pcsx2.
Hi, I'm new here and I have a problem.
the extension of ps2 works perfectly for me but the only thing is that it doesn't tell me about the activity
Hi,
I am not seeing any of my ROMs load into GOG after linking everything. I am using Giantbomb API method and pointing to my ROM folder as well as my Emulator folder since they are not stored together. I do have a very complex name for my ROMs folder so wondering if an escape character is getting hit or something. Is there a log to see how the startup is when syncing?
The game_times.json seems to be empty even after PS2 games are added to Gog Galaxy via the giant bomb method. Is this intended? I wanted to update my game times for my existing PS2 games and if possible add some game times for games on other platforms (mainly PS4)
I've connected and done the setup but no games appear.
I have included a screenshot from the config file and my games folder.
http://puu.sh/EM8Ux/8c263b68c0.png
Relatively minor bug, but the Playstation 2 bookmark is no longer created when connecting to the platform. Games are still added to the library but no bookmark is generated.
Some games get their information like language from the bios of the ps2, if a fast boot is done, they don't get that information. The launch parameter for a full boot is --fullboot
An example of a game that needs this is Jak 2, as without a fullboot, it will not use english as the language by default.
I have Ghost Recon 2, and when I try to use PCSX2 database (use_database = True) then it does not show up in the library. However, when I try to use Giantbomb database (use_database = False) then it shows up as Ghost Recon 2: Summit Strike, which is an Xbox exclusive. I'm a bit confused here.
*is a simple error, but still a error π
*https://drive.google.com/file/d/12HZHhs5j3dYxaxwdBxeWZvZQdDDLbjvb/view?usp=sharing (link showing the bug)
*I'm a perfectionist and I get a little bothered by itπ
*if you can fix it I'll thank youππ»
I managed to make the plugin work (I see my ISOs in Galaxy) with the Giantbomb method, but when I press launch nothing happens except the button turns gray.
Below is my config file (without API key):
config.txt
When attempting to launch a rom via the GOG Galaxy, it will not open the emulator and launch the game
plugin-ps2-1e814707-1fe3-4e1e-86fe-1b8d1b7fac2e.log
Attaching my log and a screenshot on how I set it up
Note: I've done both / and \ for the Emulator path, both with the same result
Several developers, myself included, have used this repository as a starting point for other plugins. But I noticed you haven't specified a License. What is your approach to others using or re-using your work? Is it sufficient to add you to a list of acknowledgements?
I've got the method set to giant bomb as i've found it the most reliable, and I have a key, but shortly after connecting and it tries to import the games, the plugin crashes
When the method is set to iso it does not crash.
Could it be related to this?
https://i.imgur.com/frHG9Vg.png
I re-Named all of my ISOs to what is in the Gameindex file, and changed the folder name of the plugin to what the ReadMe said to do.
When connecting in the GoG app I copied the location using both / and \ with the games not showing up either way.
When I added the integration into GOG Galaxy 2.0, no games are showing up
This is what my user_config looks like
Edit: removed picture with API key
This is what my regular config looks like
@AHCoder Not sure what seems to be causing this.
After launching a PS2 game through the integration, after I close it, the play button stays grayed out and I have to restart GOG Galaxy in order to launch it again.
i installed the plugin and set up everything, but it says that the plugin has crashed
Unsure if I am too slow with the Captcha, but every time I successfully complete the test even in a few seconds, PSN responds with:
The connection to the server timed out.
When I try to connect the newest commit of the plugin (0.7.0), it simply crashes.
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