Ajwad's Projects
A 2D gameplay features playground.
The place where I play with camera controls for my Unity games.
Casual unity game for a beginner-friendly workshop
I will be sharing the code for my gameplay mechanics here.
Small test project where I tried to build a Drunk simulator game and failed miserably.
Just a small projects where I test out existing/new nevmesh feaures inside Unity 3D.
Path creation asset for Unity game development
Scanned some tiles and rough ground surface to learn photorealism techniquess.
The speherical gravity project I made by following Sebastian Lague's tutorial on YT. Will adding more features to it in future.
Messing around with UE4 subsystems in C++.
Testing Unity UI features.
A project demonstrating how you can use to make a command line tool with Unity and have it run in the background.
Testing different procedural techniques and methods used in game development.
A project where I share my personal scripts that I use to managed time in my games.
A voice intensity based platformer game in Unity. The mechanic was developed to replicated the Chicken Scream's input system.