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ue4-subsystems's Introduction

Hi ๐Ÿ‘‹, I'm Ajwad

A passionate Software / Games / Tools Developer

Game Engines:

unity unreal

Languages:

cplusplus csharp python javascript

Frameworks and Tools:

aws electron nextjs nodejs opencv react tailwind

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ue4-subsystems's Issues

Default subsystem ticks

Thanks for the article. I ran into an issue with creating an EngineSubsystem where unreal creates two instances: a default and "_0" one. Running it the "_0" would Initialize(), but then the default would Tick() followed by "_0". To fix this issue I overrode "IsAllowedToTick()" returning "!IsTemplate()" which fixed my issue.

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