Multeor is a multiplayer webgame developed by Arjen de Vries, Filidor Wiese and Arthur van 't Hoog in 2013. In the game you control a meteor crashing into earth. Score points by leaving the biggest trail of destruction.
The game can be played at: http://multeor.com/
The game is viewed on a desktop computer but controlled by using smartphones. Up to eight players can connect to a single game at the same time. Players can personalize their Multeor by first logging into Facebook on their controller. Multeor is great fun playing solo, but it works even better in a group. We recommend challenging friends and colleagues at the office or at a party. The more players, the more destruction, colors and chaos!
More information can be found at http://multeor.com/about/
A blog article about the techniques used: http://blog.fili.nl/project-multeor/
Please make sure you have the following installed on your system:
- Node + Npm
- Ruby
- Compass as a ruby gem
- Java JRE
- Local webserver (including php support if you want to use map-editor)
- Clone the repository
- Install npm dependencies with
npm install
- Run
./multeor.sh build
to compile the sass and javascript - Point a webserver to the public directory as the document root
You can start the server-side of Multeor using node server.js
. Alternatively use ./multeor.sh start-forever
command to run Multeor as a headless never-ending daemon, which can be stopped with ./multeor.sh stop
.
Multeor is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.
Meaning you are free to:
- Share — copy and redistribute the material in any medium or format
- Adapt — remix, transform, and build upon the material
Under the following terms:
- Attribution — You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
- NonCommercial — You may not use the material for commercial purposes.
You can reach us on [email protected] and of course we will also consider any pull-requests :)