Basic Economy Simulation with a small Ascii Map to go along with it.
Created during a livecoding.tv/angryalbino Stream.
Watch me work on it every day at 11:00 AM PST.
Latest: v0.2.0-alpha
I would love to have other people providing both input and code. You can either:
- Create Tickets on the "Issues" Tracker
- Open a Pull Request and I will merge it
- Ask to be a Contributor and I'll add you
Console generation and display of a Map
, and round / turn-based simulation of a Market
full of Agent
s
Each Turn, Agent
s must consume some kind of Food
(Bread
counts) and some kind of Water
(Liquor
counts) to survive.
Starting with v0.1.2-alpha , Agent
s will move around the Map
.
Starting with v0.1.3-alpha , Agent
s will Trade with each-other, and Loot dead Agent
s.
When only one Agent
is left surviving, they are marked as the winner.
Dead Agent
are shown as a -
, where as Alive ones are shown as a +
.
E.B. | The Middle-Man
- Allows two Agent to trade, at edge of radius
- Gains +1 Money from Trades these trades```
Malscythe | Item: Liquor
- ?
SadCloud123 | Item: Crystals
- ?
vassvik | Item: Meme
- Owner of the world's supply of memes
Westermin | Item: Magic Mushroom
- ?
wubbalubbadubdub | ?
-
-
Map
should generate some items by defualt -
MapTile
with properties such as size other than1x1
-
MapObject
to support sizes larger than1x1
-
Map
Features (like River generation, water body generation) -
Special
Agent
implementation (abilities + items) -
More Items
-
More Map Tiles