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Repository for the Ludum Dare 45 project: Void Drifter

License: GNU General Public License v3.0

GDScript 47.67% GAP 5.19% HTML 47.13%
godot gdscript ludum-dare-45 pixel-art retro

ldjam-45-sar's People

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ldjam-45-sar's Issues

Sound

  • Background music
  • Sound effects for abilities
  • Menu sounds
  • Intro
  • Outro

End Boss

  • Spawn
  • Movement
  • Weapons
  • Destruction
  • Sounds
  • Background music

Game Manager

  • New game

  • Options

  • Quit

  • Play intro

  • Play outro

  • Start Next Level

  • End level

Enemies

  • Spawn
  • Movement
  • Collisions
  • Weapons
  • Destruction

End level screen

  • Completion time
  • Enemies killed
  • Asteroids destroyed
  • Scrap collected
  • System Shop
    • 2 new systems
    • 1 upgrade for a mounted system
    • Discard option for mounted systems
    • Display free power amount
    • Display power cost for systems
  • Continue button

Graphics

Systems/Upgrades:

  • Propulsion - white
    • Engine
    • Teleport
    • Impulse
  • Offense - red
    • Burst Laser
    • Laser Beam
    • Dumb Missiles
    • Homing Missiles
    • Mines
    • Shotgun/Spreadshot
    • Offense Drone
  • Defense - blue
    • Nanorepair
    • Shield
    • Countermeasures
    • Defense Drone
    • Invisibility
  • Utility - yellow
    • Power Core
    • Tractor Beam
    • Ship Repair

Layouts:

  • Cinematic Screens

  • Main Menu

  • In Game

  • Upgrade Shop

  • Win

  • Lose

  • Explosion effect

  • Normal Maps

Design

  • Initial Sketch
  • Feature List
    • engine
    • teleport
    • impulse

  • burst laser

  • dumb rockets

  • homing missile

  • shotgun

  • offense drone

  • Art Style

  • Main Menu

  • Intro

  • Outro

  • Gameplay Loop

  • Story

Gameplay

Systems/Upgrades:

  • Propulsion
    • Engine
    • Teleport
    • Impulse
  • Offense
    • Pulse Laser
    • Laser Beam
    • Vulcan Cannon
    • Dumb Missiles
    • Homing Missiles
    • Mines
    • Flak Cannon
    • Offense Drone
  • Defense
    • Nanorepair
    • Shield
    • Countermeasures
    • Defense Drine
    • Invisibility
  • Utility
    • Power Core
    • Tractor Beam

Level scene

Functions:

  • spawn_enemy
  • spawn_asteroid
  • spawn_wave

Properties:

  • level_count
  • level_name
  • scrap_required

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