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Question for 1.18.2 bugs
Hi,
I have a question for 1.18.2. Two days ago some bugs reported for 1.18.2 were closed and a 1.19 build was released. Are those fixes going to be released for the version they were reported on as well?
Thanks in advance!
1.18.2 Ballooning a furnace gives blank UI but still works
Description
Sending a furnace up with a balloon makes the inventory could storage appear blank, but items can still be shift clicked into it. (up to 3 slots worth)
Steps to reproduce
- Right click balloon on a furnace (make sure its a color not already associated with a cloud storage)
- Wait for it to be added to cloud storage
- once added, open the cloud storage for that color, the interface opens, but is blank.
Expected behaviour
I expected at least 3 slots of inventory, and it does appear that is the case, but the UI is blank
Versions
Minecraft 1.18.2
Forge 40.1.52
Cloud storage cloudstorage-1.1.0-1.18.2.jar
Screenshots
Sending a furnace up:
The UI after storage is added:
'Fix'
Sending up a known working inventory appears to 'fix' the issue, but instead the 3 slots of the furnace still do not show on the UI
I added one of each of the 4 flowers, 3 of the 4 could be insert, but dont show up, the 4th couldnt be insert.
After a 'sort' you can see the 3 flowers indeed existed in the inventory, even though they didnt show on the UI
Additional Info
It appears that after sending up 2 more furnaces (6 more slots) that the UI now reflects all slots (3 rows from the chest and 1 row from the 3 furnaces)
Using balloons on occupied cloud chest loses items and creates ghost items
When you use a balloon on a cloud chest that already has a balloon in it, the action will cause you to lose the balloon that was previously in the chest. This also creates ghost balloon items if the balloon is the same color as the one in the chest.
Crashes on newest Forge (41.0.94)
Music doesn't seem to respect Minecraft's sound settings
Not sure if this is related to the other bug report that mentions music disks having seemingly infinite range.
It seems that the music plays at random moments and does not respect Minecraft's sound settings if you turn music down in volume.
Not sure if this is a random tune that plays, or if it's a jukebox mob (Quark?) that plays this. Though in that case the infinite range is still a bug.
The music disc seems to have unlimited range
When played in a jukebox, the music disc seems to have play no matter how far away you get. It also is not directional (it seems to follow the player).
When there are too many items in the chest, after scrolling the item panel to get the item, there is a chance that the item taken out is not the item pointed by the mouse.
1.19 Static Chest voids items
Mod Version: cloudstorage-1.3.1-1.19
Forge Version: 41.1.0
Steps to reproduce
- Place Static Chest
- Place some barrels
- attach static balloons to barrels
- wait for them to float up
- Place static balloon on static chest
- note that it has detected the storage
- Point Hopper into Static Chest
- Watch items drain away and never appear in Static Chest
1.4.0 crashes at launch
Here is the latest log of Minecraft with just Forge 45.0.42, Citadel 2.3.3, and Cloud Storage 1.4.0
latest.log
The log says something about "ArmorDye". My guess would be that it is something related to the recipe used to colour balloons and the mixins related to that process.
Crashing On Search
Whenever anyone on my server tries to search anything whatsoever in the cloud storage UI (using the built in search function) my server instantaneously crashes. The crash occurs after any character is entered in the search field by any player. I've attached a server crash log.
crash-2022-08-29_20.32.51-server.txt
Mod not tagged as 1.20.1 for Forge on Curseforge
1.18.2 Static Chest Occasionally Voids Items Auto Inserted
At times the static chest (public chest that allows auto inserting) will seem to still allow auto input, but items dont actually make it into the chest/inventory. (Tested with PNC Omni Hopper and Create Funnel)
Breaking/Replacing (Or Mek Cardboard boxing/unboxing) the Chest fixes the issue.
Versions
Minecraft 1.18.2
Forge 40.1.52
Cloud Storage cloudstorage-1.1.0-1.18.2.jar
Steps to reproduce
- Place Static Chest
- Place Static Balloon on chest
- Send chests into 'orbit' using static balloons matching the chest you setup
- Wait...
- Place Hopper/pipe/funnel against Static chest
- Insert Items
Expected behaviour
Items to be insert, and not voided
Screenshots
My setup, but this could be setup in other ways for testing:
Additional info
I've had two occurrences of this happening,
One was before i had storages added to the 'cloud' (items wont actually insert until the storage is added to the 'cloud' which is working as intended) but once storage was added, items would seem to insert but the UI of the chests didnt reflect that items were being added.
[I tested this a few times, but only had this happen once]
The second instance of this happening was randomly after i slept through the night, went out to check on my production and found out it had stopped inserting (funnel kept inserting but UI of chest didnt reflect it)
Currently i havent found a way to force this bug to happen 100% of the time, it seems to be an occurrence at random.
Balloons do not keep their static properties when placed in a cloud chest
When in a cloud chest and taken out, a static balloon loses its charge.
Balloons in hand behave wildly when the game is paused
A balloon in the player's hand will start to move/dance crazily when the game is paused.
Minecraft_.1.18.2.-.Singleplayer.2022-04-12.18-23-15.mp4
The getCapabilities method of Static Cloud Chest should not check if direction is null.
It prevents other mods (such as Create) to interact properly with the input and output.
Cloud chests not compatible with Quark's search filter.
The search filter from quark can only access currently displayed items in the cloud chests. The other ones (further down on the page) will only appear in the search filter once you scroll down to them.
Don't know on whose side this incompatibility is, so I'll post the issue to both githubs.
When there are too many things in the chest, scrolling the item panel will have a delay and occasional repeated arrangement.
Server crash
Crash log attached below:
crash-2022-05-22_22.20.53-server.txt
default Stands spawn wayyyy too frequently in villages
Spawn egg naming inconsistency
In the latest version of Cloud Storage, I noticed that the spawn eggs for the new mobs were named "Spawn Badloon" and "Spawn Bloviator". These should be renamed to "Badloon Spawn Egg" and "Bloviator Spawn Egg" to match the current naming conventions of Minecraft spawn eggs.
Glow squids are visible when the static effect is visible
Crash with Akashic Tome tooltip
While Playing on a server I uploaded a large amount of items to the cloud storage mod's cloud chest and later tried to search up an item within the chest. I got a few letters into searching before the server crashed and kicked me and everyone out. As soon as the server went back up i tried again and had the same result. My guess is that the mod cant handle a lot of varied items under so many names, or it cant handle the volume as the GUI was bugging a bit when scrolling up or down.
- Fill Cloud Chest up with items using roughly 20 chests. I have no idea how many items specifically, it was about 4 Diamond crates worth from the mod Better Crates
- Open the chest attempt to use the search function. Each time i searched up "card" and "car" before it crashed as i was looking for my Mekanism cardboard boxes
- the crash should only let you get a few letters off
Versions:
Minecraft 1.18.2
Forge 40.1.31
Cloud Storage cloudstorage-1.1.0-1.18.2.jar
The Akashic Tome does have quite some information in its tooltip by default since it holds the names of the books inside it.
https://www.curseforge.com/minecraft/mc-mods/akashic-tome
Log: https://paste.feed-the-beast.com/view/99e0bf0f
Relayed from FTBTeam/FTB-Modpack-Issues#944
Thanks in advance
Static balloons don't display lightning in a cloud chest or in the player's hand
Static balloons don't display lightning when in a cloud chest (not saved until #7) or in the player's hand, as they do when they're an entity.
Entity Crash sometimes on server - 1.19.2
https://gist.github.com/celsiusqc/cfb97ce56fbe395ef10015301ac49451
Forge team said to report it here
Issue while starting game
Cloud Storage (cloudstorage) encountered an error during the common_setup event phase
java.lang.ArrayIndexOutOfBoundsException: Index 2048 out of bounds for length 1025
Every 5th time starting the game I get this issue and I don't know why, if it is a interfierence with another mod or just a lack of a line of code.
crash-2023-01-12_15.03.46-fml.txt
Suggestion: Further support for modded storage containers.
Certain mods such as Sophisticated Storage add storages that Cloud Storage can't use, seems to be an incompatibility. I think it would be beneficial to add a config option or datapack option for specifying extra blocks that can be used as containers.
For reference, here is Sophisticated Storage's GitHub:
https://github.com/P3pp3rF1y/SophisticatedStorage
I also created an issue on their GitHub incase they can add compatibility from their side somehow:
P3pp3rF1y/SophisticatedStorage#305
After extracting items from the chest, a empty slot will be left, if you do not click Sort, then the empty slot will always exist.
Crash on Start-Up
Tried using this mod in a mod-pack with MultiMC and got this crash.
The log: https://paste.ee/p/emQGb
World spawn on top of Balloons
Crash on attempting a search while Silent Gear's blueprints are in a cloud network on a server.
While any blueprint item is inside a cloud network on my server, attempting to search for an item results in a complete crash of the server, forcing me to restart.
This crash only applies when I do this on my server, and only with the blueprint items from Silent Gear. This doesn't affect tools or materials made from the same mod.
In singleplayer, this issue doesn't occur at all.
The crash log can be found at the pastebin down below.
Containers drop from balloons on relog
When the world is exited and restarted, any balloons attached to containers will still be flying, but the containers that were previously attached to the balloons fall back to the ground.
1.18.2 BetterCrates and other containers integration
Adding Storage to a 'Cloud Storage' requires right clicking a balloon on a chest or "other inventory". I tried Better Crates Iron crate, and instead of attaching to the balloon and floating away, the balloon just goes up without the crate attached.
Steps to reproduce
- Make a Balloon
- Right click balloon on "any" inventory
- Balloon should attach and float away (see screenshots)
Versions:
Minecraft 1.18.2
Forge 40.1.52
Cloud Storage cloudstorage-1.1.0-1.18.2.jar
BetterCrates BetterCrates-1.18.2-1.0.0.jar
https://www.curseforge.com/minecraft/mc-mods/better-crates
Expected behaviour
Balloon attaches and floats into the sky
Expected Behavior (example):
I thought maybe its because the crates can hold their inventory on pickup(Like IE Crates) but it appears thats not the issue as IE crates work fine:
Maybe the mod manual should say "some other inventories" instead?
Crash during loading - 1.19
Well, I'm using Citadel 1.12.7 and the latest version of cloud storage but keeps crashing during the game load, could you help me? Thanks.
Villagers not taking on Balloon Salesman profession
Minecraft 1.18.1
Forge: 39.0.89
Mod version: 1.1.0-1.18.1
Unemployed villagers are not taking the balloon salesman profession despite multiple balloon stands being close by.
Entire balloon rotates with hand when swinging, which looks unnatural
When the player swings their hand with a balloon, the entire balloon rotates with the hand in a strange stiff manner, which is unnatural to how the balloon would normally behave. It should probably only react slightly to the movements, only changing position in relation to being pulled by the string instead of rotating with the hand.
Cloud chest cannot be opened
On a LAN server, I am the only player that cannot open cloud chests. I have tried breaking and replacing it and adding a new balloon, sending more balloons to the cloud, increasing skylight space, relogging and using a different cloud chest. Other players can open them just fine.
Sky access config doesn't work (on servers?)
Setting "cloud_chest_needs_sky_access" to "false" doesn't remove the needed sky access: Cloud chests without access will still not be openable and display "Cloud Chest must be under the sky".
I tested this on a server and have set the config to "false" on both client and server.
During Multiplayer, Inventory gets removed and can be deleted when opening a chest with storage
hopefully, the images would explain it, but if not then I'll explain it myself. It seems like every time on my server I open a cloud chest or static one at that, the inventory of the player opening the chest is removed and hidden, and if going in creative after opening the chest before the inventory updates itself, the items are deleted.
The issue is that not only are my items being hidden but have a high chance of being deleted if I were testing something. Even more so, the inventory of the Cloud Chest doesn't even show for no reason I can find, as it seems it can't be any of my config or conflicting mods as it works perfectly fine in my single-player worlds with the same features of the server. I've checked everything I could to see if there was a conflicting config or mod, but to no avail
Items in cloud chests don't seem to render properly when scrolling up or down
[1.19.4] Cloud Chests duplicate balloons when rotated by another mod
If you rotate a Cloud Chest or a Static Cloud Chest with a balloon attached to it, the block will rotate and a new balloon will appear. This does not occur with Balloon Stands.
Happens in both a multiplayer modpack and isolated, fresh instance with only Cloud Storage and Immersive Engineering. Tested using IE's Engineer's Hammer.
https://youtu.be/cDRxv9G4La4
Game Version: 1.19.4
Forge Version: 45.0.64
Cloud Storage Version: 1.4.0
Music disk not playing 1.20
The music disk does not make any sound and does not spit back out when you put it in the jukebox.
[1.19.2] Sky Temple and Big Ballon generation not respecting config values
I wanted to decrease the amount of Big Ballons and Sky Temples during world generation, but no matter what values I put in as min and max speration, they don't seem to change anything.
I checked that max is higher than min and tried it with values such as max: 160 and min: 72 for the Sky Temple and here is how far apart they are:
For Big Ballons I even put in values such as max: 1280 and min: 640 and the same thing happens
Big Ballon and Sky Temple also always seem to spawn quite close together, but that could be intentional.
However, Datapacks do seem to do the trick, so I'll be using them for now.
I'm using Forge 43.1.34 & Cloud Storage 1.3.2
Game crashes upon rendering static cloud chest in JEI - 1.20.1
The title says it all. Here's the log:
mclog.txt
Cloud Storage's dependencies incorrectly labeled on Curseforge
While the top of the description notes that Citadel is required, Cloud Storage is not actually marked as requiring Citadel in CurseForge, which means that CurseForge's dependency management does not work correctly.
The getCapabilities method in Static Cloud Chest TileEntity should ignore facing.
It cases incompatible behavior with other mods (such as Create: People cannot use funnel of Create to import and export item from Static Cloud Chest).
[1.20.1] Cloud storage chest dupe
Minecraft version: 1.20.1
Forge: 47.1.47
Mod version: 1.4.0
The video shows how to reproduce the duplication although it doesnt seem to be consistent and might take you a few tries
https://github.com/AlexModGuy/CloudStorage/assets/8156651/56fd48cc-751e-450b-bcd3-98960cb9585b
(1.19) Sculk Sensors and Wardens cannot detect balloons popping
Lost Items due to fundamental problem
I had a very unique color of balloon with thousands of items in it. I lost the only balloon I had when I broke my cloud chest and have now lost all my items. We need a way to view already created cloud storages and/or recreation that color. I have tried to dye a balloon for an hour straight and couldn’t find the exact color so it would be extremely helpful for I’m sure many other people if this was added. 🙂
When storing items to the chest, if the click position is another item when clicking, then that item will be replaced to the hand. If there are a lot of items in the chest, then you can not directly use the mouse to put item, you can only shift point inventory to store item.
1.18.2 Crash with Search Option
Description: Exception in server tick loop
java.lang.NoClassDefFoundError: net/minecraft/client/gui/GuiComponent
at java.lang.ClassLoader.defineClass1(Native Method) ~[?:?] {}
at java.lang.ClassLoader.defineClass(ClassLoader.java:1012) ~[?:?] {}
at cpw.mods.cl.ModuleClassLoader.readerToClass(ModuleClassLoader.java:116) ~[securejarhandler-1.0.3.jar:?] {}
at cpw.mods.cl.ModuleClassLoader.lambda$findClass$16(ModuleClassLoader.java:216) ~[securejarhandler-1.0.3.jar:?] {}
at cpw.mods.cl.ModuleClassLoader.loadFromModule(ModuleClassLoader.java:226) ~[securejarhandler-1.0.3.jar:?] {}
at cpw.mods.cl.ModuleClassLoader.findClass(ModuleClassLoader.java:216) ~[securejarhandler-1.0.3.jar:?] {}
at cpw.mods.cl.ModuleClassLoader.loadClass(ModuleClassLoader.java:132) ~[securejarhandler-1.0.3.jar:?] {}
at java.lang.ClassLoader.loadClass(ClassLoader.java:520) ~[?:?] {}
at net.minecraftforge.eventbus.EventSubclassTransformer.buildEvents(EventSubclassTransformer.java:62) ~[eventbus-5.0.3.jar%232!/:?] {}
at net.minecraftforge.eventbus.EventSubclassTransformer.transform(EventSubclassTransformer.java:44) ~[eventbus-5.0.3.jar%232!/:?] {}
at net.minecraftforge.eventbus.EventBusEngine.processClass(EventBusEngine.java:21) ~[eventbus-5.0.3.jar%232!/:?] {}
at net.minecraftforge.eventbus.service.ModLauncherService.processClassWithFlags(ModLauncherService.java:20) ~[eventbus-5.0.3.jar%232!/:5.0.3+70+master.d7d405b] {}
at cpw.mods.modlauncher.LaunchPluginHandler.offerClassNodeToPlugins(LaunchPluginHandler.java:88) ~[modlauncher-9.1.3.jar%235!/:?] {}
at cpw.mods.modlauncher.ClassTransformer.transform(ClassTransformer.java:120) ~[modlauncher-9.1.3.jar%235!/:?] {}
at cpw.mods.modlauncher.TransformingClassLoader.maybeTransformClassBytes(TransformingClassLoader.java:50) ~[modlauncher-9.1.3.jar%235!/:?] {}
at cpw.mods.cl.ModuleClassLoader.readerToClass(ModuleClassLoader.java:110) ~[securejarhandler-1.0.3.jar:?] {}
at cpw.mods.cl.ModuleClassLoader.lambda$findClass$16(ModuleClassLoader.java:216) ~[securejarhandler-1.0.3.jar:?] {}
at cpw.mods.cl.ModuleClassLoader.loadFromModule(ModuleClassLoader.java:226) ~[securejarhandler-1.0.3.jar:?] {}
at cpw.mods.cl.ModuleClassLoader.findClass(ModuleClassLoader.java:216) ~[securejarhandler-1.0.3.jar:?] {}
at cpw.mods.cl.ModuleClassLoader.loadClass(ModuleClassLoader.java:132) ~[securejarhandler-1.0.3.jar:?] {}
at java.lang.ClassLoader.loadClass(ClassLoader.java:520) ~[?:?] {}
at net.minecraftforge.eventbus.EventSubclassTransformer.buildEvents(EventSubclassTransformer.java:62) ~[eventbus-5.0.3.jar%232!/:?] {}
at net.minecraftforge.eventbus.EventSubclassTransformer.transform(EventSubclassTransformer.java:44) ~[eventbus-5.0.3.jar%232!/:?] {}
at net.minecraftforge.eventbus.EventBusEngine.processClass(EventBusEngine.java:21) ~[eventbus-5.0.3.jar%232!/:?] {}
at net.minecraftforge.eventbus.service.ModLauncherService.processClassWithFlags(ModLauncherService.java:20) ~[eventbus-5.0.3.jar%232!/:5.0.3+70+master.d7d405b] {}
at cpw.mods.modlauncher.LaunchPluginHandler.offerClassNodeToPlugins(LaunchPluginHandler.java:88) ~[modlauncher-9.1.3.jar%235!/:?] {}
at cpw.mods.modlauncher.ClassTransformer.transform(ClassTransformer.java:120) ~[modlauncher-9.1.3.jar%235!/:?] {}
at cpw.mods.modlauncher.TransformingClassLoader.maybeTransformClassBytes(TransformingClassLoader.java:50) ~[modlauncher-9.1.3.jar%235!/:?] {}
at cpw.mods.cl.ModuleClassLoader.readerToClass(ModuleClassLoader.java:110) ~[securejarhandler-1.0.3.jar:?] {}
at cpw.mods.cl.ModuleClassLoader.lambda$findClass$16(ModuleClassLoader.java:216) ~[securejarhandler-1.0.3.jar:?] {}
at cpw.mods.cl.ModuleClassLoader.loadFromModule(ModuleClassLoader.java:226) ~[securejarhandler-1.0.3.jar:?] {}
at cpw.mods.cl.ModuleClassLoader.findClass(ModuleClassLoader.java:216) ~[securejarhandler-1.0.3.jar:?] {}
at cpw.mods.cl.ModuleClassLoader.loadClass(ModuleClassLoader.java:132) ~[securejarhandler-1.0.3.jar:?] {}
at java.lang.ClassLoader.loadClass(ClassLoader.java:520) ~[?:?] {}
at se.mickelus.tetra.items.modular.impl.holo.ModularHolosphereItem.m_7373_(ModularHolosphereItem.java:108) ~[tetra-1.18.2-4.9.3.jar%23132!/:4.9.3] {re:classloading,pl:runtimedistcleaner:A}
at net.minecraft.world.item.ItemStack.m_41651_(ItemStack.java:644) ~[server-1.18.2-20220404.173914-srg.jar%23145!/:?] {re:mixin,xf:fml:forge:itemstack,re:classloading,xf:fml:forge:itemstack,pl:mixin:APP:forbidden_arcanus.mixins.json:ItemStackMixin,pl:mixin:APP:malum.mixins.json:ItemStackMixin,pl:mixin:APP:ortus.mixins.json:ItemStackMixin,pl:mixin:APP:quark.mixins.json:ItemStackMixin,pl:mixin:APP:radium.mixins.json:block.hopper.ItemStackMixin,pl:mixin:APP:radium.mixins.json:item.ItemStackMixin,pl:mixin:APP:tetra.mixins.json:MixinItemStack,pl:mixin:APP:assets/enigmaticlegacy/enigmaticlegacy.mixins.json:MixinItemStack,pl:mixin:A}
at com.github.alexthe668.cloudstorage.inventory.CloudChestMenu.matchesSearch(CloudChestMenu.java:68) ~[cloudstorage-1.1.0-1.18.2.jar%2359!/:1.1.0-1.18.2] {re:classloading}
at com.github.alexthe668.cloudstorage.inventory.CloudChestMenu.search(CloudChestMenu.java:275) ~[cloudstorage-1.1.0-1.18.2.jar%2359!/:1.1.0-1.18.2] {re:classloading}
at com.github.alexthe668.cloudstorage.CommonProxy.processSearchPacket(CommonProxy.java:93) ~[cloudstorage-1.1.0-1.18.2.jar%2359!/:1.1.0-1.18.2] {re:classloading}
at com.github.alexthe668.cloudstorage.network.MessageSearchCloudChest$Handler.handle(MessageSearchCloudChest.java:42) ~[cloudstorage-1.1.0-1.18.2.jar%2359!/:1.1.0-1.18.2] {re:classloading}
at net.minecraftforge.network.simple.IndexedMessageCodec.lambda$tryDecode$3(IndexedMessageCodec.java:115) ~[forge-1.18.2-40.1.52-universal.jar%23150!/:?] {re:classloading}
at java.util.Optional.ifPresent(Optional.java:178) ~[?:?] {re:mixin}
at net.minecraftforge.network.simple.IndexedMessageCodec.tryDecode(IndexedMessageCodec.java:115) ~[forge-1.18.2-40.1.52-universal.jar%23150!/:?] {re:classloading}
at net.minecraftforge.network.simple.IndexedMessageCodec.consume(IndexedMessageCodec.java:153) ~[forge-1.18.2-40.1.52-universal.jar%23150!/:?] {re:classloading}
at net.minecraftforge.network.simple.SimpleChannel.networkEventListener(SimpleChannel.java:72) ~[forge-1.18.2-40.1.52-universal.jar%23150!/:?] {re:mixin,re:classloading}
at net.minecraftforge.eventbus.EventBus.doCastFilter(EventBus.java:247) ~[eventbus-5.0.3.jar%232!/:?] {}
at net.minecraftforge.eventbus.EventBus.lambda$addListener$11(EventBus.java:239) ~[eventbus-5.0.3.jar%232!/:?] {}
at net.minecraftforge.eventbus.EventBus.post(EventBus.java:302) ~[eventbus-5.0.3.jar%232!/:?] {}
at net.minecraftforge.eventbus.EventBus.post(EventBus.java:283) ~[eventbus-5.0.3.jar%232!/:?] {}
at net.minecraftforge.network.NetworkInstance.dispatch(NetworkInstance.java:68) ~[forge-1.18.2-40.1.52-universal.jar%23150!/:?] {re:classloading}
at net.minecraftforge.network.NetworkHooks.lambda$onCustomPayload$1(NetworkHooks.java:78) ~[forge-1.18.2-40.1.52-universal.jar%23150!/:?] {re:classloading}
at java.util.Optional.map(Optional.java:260) ~[?:?] {re:mixin}
at net.minecraftforge.network.NetworkHooks.onCustomPayload(NetworkHooks.java:78) ~[forge-1.18.2-40.1.52-universal.jar%23150!/:?] {re:classloading}
at net.minecraft.server.network.ServerGamePacketListenerImpl.m_7423_(ServerGamePacketListenerImpl.java:1440) ~[server-1.18.2-20220404.173914-srg.jar%23145!/:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:pehkui.mixins.json:reach.compat118minus.ServerPlayNetworkHandlerMixin,pl:mixin:APP:mixins.artifacts.json:item.umbrella.ServerGamePacketListenerImplMixin,pl:mixin:APP:expandability.mixins.json:swimming.server.ServerGamePacketListenerImplMixin,pl:mixin:APP:pehkui.mixins.json:ServerPlayNetworkHandlerMixin,pl:mixin:APP:pehkui.mixins.json:compat118minus.ServerPlayNetworkHandlerMixin,pl:mixin:APP:pehkui.mixins.json:reach.ServerPlayNetworkHandlerMixin,pl:mixin:APP:radium.mixins.json:entity.collisions.replace_streams.ServerPlayNetworkHandlerMixin,pl:mixin:APP:tetra.mixins.json:MixinServerPlayNetHandler,pl:mixin:APP:toofast.mixins.json:MixinServerNetPlayHandler,pl:mixin:APP:mixins.dcintegration.json:MixinNetHandlerPlayServer,pl:mixin:A}
at net.minecraft.network.protocol.game.ServerboundCustomPayloadPacket.m_5797_(ServerboundCustomPayloadPacket.java:35) ~[server-1.18.2-20220404.173914-srg.jar%23145!/:?] {re:classloading}
at net.minecraft.network.protocol.game.ServerboundCustomPayloadPacket.m_5797_(ServerboundCustomPayloadPacket.java:8) ~[server-1.18.2-20220404.173914-srg.jar%23145!/:?] {re:classloading}
at net.minecraft.network.protocol.PacketUtils.m_131356_(PacketUtils.java:22) ~[server-1.18.2-20220404.173914-srg.jar%23145!/:?] {re:classloading}
at net.minecraft.server.TickTask.run(TickTask.java:18) ~[server-1.18.2-20220404.173914-srg.jar%23145!/:?] {re:classloading,re:mixin}
at net.minecraft.util.thread.BlockableEventLoop.m_6367_(BlockableEventLoop.java:157) ~[server-1.18.2-20220404.173914-srg.jar%23145!/:?] {re:computing_frames,pl:accesstransformer:B,re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B}
at net.minecraft.util.thread.ReentrantBlockableEventLoop.m_6367_(ReentrantBlockableEventLoop.java:23) ~[server-1.18.2-20220404.173914-srg.jar%23145!/:?] {re:computing_frames,re:mixin,re:classloading}
at net.minecraft.server.MinecraftServer.m_6367_(MinecraftServer.java:799) ~[server-1.18.2-20220404.173914-srg.jar%23145!/:?] {re:mixin,pl:accesstransformer:B,re:computing_frames,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:terrablender.mixins.json:MixinMinecraftServer,pl:mixin:A}
at net.minecraft.server.MinecraftServer.m_6367_(MinecraftServer.java:164) ~[server-1.18.2-20220404.173914-srg.jar%23145!/:?] {re:mixin,pl:accesstransformer:B,re:computing_frames,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:terrablender.mixins.json:MixinMinecraftServer,pl:mixin:A}
at net.minecraft.util.thread.BlockableEventLoop.m_7245_(BlockableEventLoop.java:131) ~[server-1.18.2-20220404.173914-srg.jar%23145!/:?] {re:computing_frames,pl:accesstransformer:B,re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B}
at net.minecraft.server.MinecraftServer.m_129961_(MinecraftServer.java:782) ~[server-1.18.2-20220404.173914-srg.jar%23145!/:?] {re:mixin,pl:accesstransformer:B,re:computing_frames,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:terrablender.mixins.json:MixinMinecraftServer,pl:mixin:A}
at net.minecraft.server.MinecraftServer.m_7245_(MinecraftServer.java:776) ~[server-1.18.2-20220404.173914-srg.jar%23145!/:?] {re:mixin,pl:accesstransformer:B,re:computing_frames,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:terrablender.mixins.json:MixinMinecraftServer,pl:mixin:A}
at net.minecraft.util.thread.BlockableEventLoop.m_18701_(BlockableEventLoop.java:140) ~[server-1.18.2-20220404.173914-srg.jar%23145!/:?] {re:computing_frames,pl:accesstransformer:B,re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B}
at net.minecraft.server.MinecraftServer.m_130012_(MinecraftServer.java:762) ~[server-1.18.2-20220404.173914-srg.jar%23145!/:?] {re:mixin,pl:accesstransformer:B,re:computing_frames,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:terrablender.mixins.json:MixinMinecraftServer,pl:mixin:A}
at net.minecraft.server.MinecraftServer.m_130011_(MinecraftServer.java:689) ~[server-1.18.2-20220404.173914-srg.jar%23145!/:?] {re:mixin,pl:accesstransformer:B,re:computing_frames,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:terrablender.mixins.json:MixinMinecraftServer,pl:mixin:A}
at net.minecraft.server.MinecraftServer.m_177918_(MinecraftServer.java:261) ~[server-1.18.2-20220404.173914-srg.jar%23145!/:?] {re:mixin,pl:accesstransformer:B,re:computing_frames,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:terrablender.mixins.json:MixinMinecraftServer,pl:mixin:A}
at java.lang.Thread.run(Thread.java:833) [?:?] {re:mixin}
Caused by: java.lang.ClassNotFoundException: net.minecraft.client.gui.GuiComponent
at cpw.mods.cl.ModuleClassLoader.loadClass(ModuleClassLoader.java:138) ~[securejarhandler-1.0.3.jar:?] {}
at java.lang.ClassLoader.loadClass(ClassLoader.java:520) ~[?:?] {}
... 70 more
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