Original inspiration from Unity Live Training: Data Persistence (http://unity3d.com/learn/tutorials/modules/beginner/live-training-archive/persistence-data-saving-loading)
- Removed unnecessary bits
- Removed legacy parts
- Refactored C#
- Incorporated Unity3D 4.6 UI Tools
- Added Filepath label
- Added Exit "Game" button
Copy, modify and publish commercially at will
- Miikka Merikanto 2015
- Suomen Liikemiesten Kauppaopisto / Helsinki Business College
- Helsinki / Finland