A mod for Cities: Skylines 2. Available for download only on Paradox Mods.
The primary platform for support is the Cities Skylines Modding Discord.
Enables more historical city building when using the game's unlocking progression system by unlocking from the start of the game:
- Rail
- Shipping
- Specialized Industry (farming/mining/logging)
- Budgeting and the production overview
- The Natural Resources Infoview
Also enables placement of train stations and cargo terminals without having to place a depot first.
This makes it much easier to lay out and grow a city that historically would have been founded prior to the automobile era, and enables you to properly utilize the transportation networks and/or industries those cities would have been originally founded for and developed around.
To (partially) offset this the XP gains for these items have been reduced by 90%, and you will also still need to manually unlock (and spend the point for) the 'Train' progression node in the transportation progression tree if you want to unlock the subsequent nodes.
None needed - simply install the mod! Rail and shipping should be unlocked automatically.
Modders (and aspiring modders!), as always I'm available and happy to chat about what I've done and answer any questions, and also about how you can implement anything that I've done for your own mods. Come grab me on the Cities Skylines Modding Discord!
Pull requests welcome!