Giter Site home page Giter Site logo

vosk-unity-asr's Introduction

Import this project in Unity

vosk-unity-asr's People

Contributors

nshmyrev avatar thnewlands avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar

vosk-unity-asr's Issues

Cannot transcribe speech to text for model without RNNLM and rescore

Hey, I implement a unity project that uses Vosk. The current model is around 5GB, which performs really well, but it is too large. It takes around 5 seconds to give the answer through Unity. So I remove RNNLM and rescore folders in my model. It works fine when I run it through python, which means the smaller model can give me the expected text based on my speech. But after integrating this model into unity, it cannot recognize the same input speech. I wonder if the model without RNNLM and rescore folders is supported in the unity project? If so, can anyone point me out why the model cannot perform the same as the python project?

Crash on start the game, VoskRecognizer can't be created

Constantly crashes when I start the game. Through trial and error, I realized that it crashes after executing the line
"_recognizer = new VoskRecognizer (_model, 16000.0f);" in the VoskSpeechToText.cs script (307 line).
At first I thought that the problem was in the AMD processor, since in the crash log there was a problem with accessing the memory and this assembly starts up normally for a friend with Intel, but then, having asked another friend with AMD to run it, everything started up fine for him too.
In error.log everywhere is written
"ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access the wrong address.' (Address: 00007FF6A13FF485)"

Below is console log at the crash moment and Editor.log:
Editor.log
console log

Plugin crashes on first run

When opening Vosk Unity ASR for the first time the application crashes. I've found this in the Windows editor and the Android runtime on Oculus Quest.

Crashlogs for editor on Windows report "ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFF908ACEF3)"

Have "File Not Found" error when vosk receive voices

Picture
As you can see, after decompression completed successfully, the editor throws when the vosk receives voices.
The windows running on Japanese system but does it matter? This had never happened with old project which had inevitable crash issue for the first launch.
Can you point out where the source of this issue?

M1 Mac Support

The included OSX libvosk.dylib is for Intel-64 only, and changing the setting to Any CPU or Apple Silicon still results in a DLL Not found exception on an M1 Mac.

Would it be possible to get an update with a universal mac .dylib file?

Non-ascii path crash the app

Hello, i have an issue with non-ascii path, recognizer crash the app when it try to create. I saw that this problem has already been covered (alphacep/vosk-api#1072), but I guess the problem was not already solved, is it possible to change the path in C#?

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.