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TeamSpeak 3 plugin to control 3D voice communication in games

License: MIT License

CMake 3.15% C++ 96.85%
teamspeak teamspeak3 cross-platform mit-license 3d voice

justanothervoicechat's People

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markatk avatar micky5991 avatar romanzipp avatar

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justanothervoicechat's Issues

Unmute other clients

If you are not connected to the game server, every client should be set to unmute. This is not the case right now.

Prevent contact rename

Teamspeak contact rename prevents the server anonymisation. Clients in the in-game channel should disable all client contact names

Prevent channel move while in-game

Not decided yet if the server should be notified the client moved out or the client should be forced to stay in the channel by being moved again

Working Voice Dimensions with GT-MP

The Posibility to activate a dimension depending Voice System, which works with the GT-MP Dimension.
For Example:
Player from Dimension 1 can hear Player from Dimension 0, but not otherwise. But in Dimension -1 nobody can hear you and you can't hear nobody from an other Dimension. It should work like the Dimension Player Streaming habbit from GT-MP.

Submodule Command Have some Problems

PS C:\Users\cssch\Desktop\JAVC\JustAnotherVoiceChat> git submodule update
Cloning into 'C:/Users/cssch/Desktop/JAVC/JustAnotherVoiceChat/thirdparty/cereal'...
Host key verification failed.
fatal: Could not read from remote repository.

Please make sure you have the correct access rights
and the repository exists.
fatal: clone of '[email protected]:USCiLab/cereal.git' into submodule path 'C:/Users/cssch/Desktop/JAVC/JustAnotherVoiceChat/thirdparty/cereal' failed
Failed to clone 'thirdparty/cereal'. Retry scheduled
Cloning into 'C:/Users/cssch/Desktop/JAVC/JustAnotherVoiceChat/thirdparty/enet'...
Host key verification failed.
fatal: Could not read from remote repository.

Please make sure you have the correct access rights
and the repository exists.
fatal: clone of '[email protected]:lsalzman/enet.git' into submodule path 'C:/Users/cssch/Desktop/JAVC/JustAnotherVoiceChat/thirdparty/enet' failed
Failed to clone 'thirdparty/enet'. Retry scheduled
Cloning into 'C:/Users/cssch/Desktop/JAVC/JustAnotherVoiceChat/thirdparty/libmicrohttpd'...
Cloning into 'C:/Users/cssch/Desktop/JAVC/JustAnotherVoiceChat/thirdparty/cereal'...
Host key verification failed.
fatal: Could not read from remote repository.

Please make sure you have the correct access rights
and the repository exists.
fatal: clone of '[email protected]:USCiLab/cereal.git' into submodule path 'C:/Users/cssch/Desktop/JAVC/JustAnotherVoiceChat/thirdparty/cereal' failed
Failed to clone 'thirdparty/cereal' a second time, aborting
PS C:\Users\cssch\Desktop\JAVC\JustAnotherVoiceChat>

Code gets people out of his car

And stop his animation while walking, actually any animation.
NAPI.Player.StopPlayerAnimation(speakingClient.Player);

Had to remove it and workaround

Deactive sound pack in-game

Muting the teamspeak sound pack while in-game would be a nice to have. Best would be with an option to turn this off.

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